Authors:
Andreas Meiszner
1
;
Katerina Moustaka
1
and
Ioannis Stamelos
2
Affiliations:
1
The Open University, United Kingdom
;
2
Aristotle University, Greece
Keyword(s):
Open source, Software engineering, Open learning environment, Participatory learning, Open participatory learning ecosystem.
Related
Ontology
Subjects/Areas/Topics:
Collaborative Learning
;
Community Building
;
Computer-Supported Education
;
Domain Applications and Case Studies
;
Information Technologies Supporting Learning
;
Social Context and Learning Environments
;
Virtual Universities and Classrooms
;
Web-Based Learning, Wikis and Blogs
Abstract:
Traditionally one characterization of formal education has been that it is ‘closed’, resulting in the fact that learning spaces with their educational materials, and individual students’ learning processes and outcomes remain unavailable for the general public. The hybrid approach to Software Engineering piloted at Aristotle University during the winter semester 2008 / 2009 on the other hand builds upon the way learning and knowledge creation at the participatory web takes place, in particular within the Free / Libre Open Source Software (FLOSS) communities. This is to say that on the hand the learning environment used at this course is open for participation of any individual interested at the subject (inviting in), and on the other hand Aristotle’s software engineering students are engaging at students driven small scale learning projects, with each of those learning projects being associated to an open source project (sending out). This combination of ‘inviting in’ and ‘sending ou
t’ is what we like to call a hybrid approach. One objective of the hybrid approach is to provide the foundation required for an evolutionary growing learning ecosystem where learning processes and outcomes have the potential to become learning resources for future students and therefore connecting content to discourse.
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