GPU OPTIMIZER: A 3D RECONSTRUCTION ON THE GPU USING MONTE CARLO SIMULATIONS - How to Get Real Time without Sacrificing Precision Topics: Image-Based Modeling and 3D Reconstruction; Multi-View Geometry; Real-Time Vision; Stereo Vision and Structure from Motion In Proceedings of the International Conference on Computer Vision Theory and Applications - Volume 1: VISAPP, 443-446, 2010 , Angers, France