Authors:
Manuela Chessa
and
Nicoletta Noceti
Affiliation:
Università degli Studi di Genova, Italy
Keyword(s):
Human-computer Interaction, Virtual Reality, Biological Motion Qualities, Reaching Tasks.
Related
Ontology
Subjects/Areas/Topics:
Applications and Services
;
Computer Vision, Visualization and Computer Graphics
;
Enterprise Information Systems
;
Human and Computer Interaction
;
Human-Computer Interaction
Abstract:
The evaluation of the users experience when interacting with virtual environments is a challenging task in
Human-Machine Interaction. Its relevance is expected to further grow in the near future, when the availability
of low-cost portable virtual reality tools will favour a shift – already started – from conventional interaction
controllers to a larger use of Natural User Interfaces, where people are asked to use their own body to interact
with the device. In this paper, we propose the use of motion qualities to analyze reaching movements, as indicators
of the naturalness of the users’ actions in augmented reality scenarios. By using such an approach, we
compare three different interaction modalities with virtual scenarios, with the goal of identifying the solution
that mostly resembles the interaction in a real-world environment.