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Authors: Junia Anacleto 1 ; Eliane Pereira 1 ; Alexandre Ferreira 1 ; Ap. Fabiano P. de Carvalho 1 and João Fabro 2

Affiliations: 1 Federal University of São Carlos, Brazil ; 2 State University of West Parana, Brazil

Keyword(s): Common sense, culture sensitive learning, contextualized learning, educational game, sexual education, pedagogical issues.

Related Ontology Subjects/Areas/Topics: Applications ; Artificial Intelligence ; e-Business ; Education/Learning ; e-Learning ; Enterprise Information Systems ; Human-Computer Interaction ; Intelligent User Interfaces ; Internet HCI: Web Interfaces and Usability ; Knowledge Management and Information Sharing ; Knowledge-Based Systems

Abstract: When an 8th grade science teacher discusses the subject “contraceptive methods”, s/he has to consider situations and facts that are known by teenagers to better understand their behavior and define his/her approach. Suppose that the teacher says “the rhythm method is not one of the most efficient contraceptive methods”. But does the teacher really know which contraceptive methods are considered by that group of students? It is proposed here a framework to instance web game supported by common sense knowledge to approach the called “transversal themes” of the school curriculum in our country, like sexual education, ethic and healthcare. The quiz game framework called “What is it?” is presented as a support for teachers in contextualizing the content to the students’ local culture, promoting a more effective and significant learning.

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Paper citation in several formats:
Anacleto, J.; Pereira, E.; Ferreira, A.; Fabiano P. de Carvalho, A. and Fabro, J. (2008). CULTURE SENSITIVE EDUCATIONAL GAMES CONSIDERING COMMON SENSE KNOWLEDGE. In Proceedings of the Tenth International Conference on Enterprise Information Systems - Volume 3: ICEIS; ISBN 978-989-8111-40-1; ISSN 2184-4992, SciTePress, pages 136-141. DOI: 10.5220/0001675501360141

@conference{iceis08,
author={Junia Anacleto. and Eliane Pereira. and Alexandre Ferreira. and Ap. {Fabiano P. de Carvalho}. and João Fabro.},
title={CULTURE SENSITIVE EDUCATIONAL GAMES CONSIDERING COMMON SENSE KNOWLEDGE},
booktitle={Proceedings of the Tenth International Conference on Enterprise Information Systems - Volume 3: ICEIS},
year={2008},
pages={136-141},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001675501360141},
isbn={978-989-8111-40-1},
issn={2184-4992},
}

TY - CONF

JO - Proceedings of the Tenth International Conference on Enterprise Information Systems - Volume 3: ICEIS
TI - CULTURE SENSITIVE EDUCATIONAL GAMES CONSIDERING COMMON SENSE KNOWLEDGE
SN - 978-989-8111-40-1
IS - 2184-4992
AU - Anacleto, J.
AU - Pereira, E.
AU - Ferreira, A.
AU - Fabiano P. de Carvalho, A.
AU - Fabro, J.
PY - 2008
SP - 136
EP - 141
DO - 10.5220/0001675501360141
PB - SciTePress