loading
Papers Papers/2022 Papers Papers/2022

Research.Publish.Connect.

Paper

Paper Unlock

Authors: Ricardo Aguiar 1 ; João Madeiras Pereira 2 and José Braz 3

Affiliations: 1 IST/UTL, Portugal ; 2 IST/UTL INESC-ID, Portugal ; 3 EST/IPS, Portugal

Keyword(s): Virtual Reality, Immersive Devices, Game Engine, Computer Game, Interactivity, Immersion.

Related Ontology Subjects/Areas/Topics: Advanced User Interfaces ; Computer Vision, Visualization and Computer Graphics ; Graphics in Computer Games ; Hardware Technologies for Augmented, Mixed and Virtual Environments ; Interactive Environments

Abstract: Computer and console games are increasingly using non-computer conventional input/output devices. This work’s main goal was to create an interactive 3D application with Virtools, a development tool that appeals to the player dexterity and astuteness through the use of several immersive, non-computer conventional devices like magnetic trackers, data gloves and VR glasses. The present paper describes the integration of interaction and visualization devices into Virtools as well as the development of two games using the VR environment. To finalize the assessment of the performance measurements and user tests is given.

CC BY-NC-ND 4.0

Sign In Guest: Register as new SciTePress user now for free.

Sign In SciTePress user: please login.

PDF ImageMy Papers

You are not signed in, therefore limits apply to your IP address 35.172.223.130

In the current month:
Recent papers: 100 available of 100 total
2+ years older papers: 200 available of 200 total

Paper citation in several formats:
Aguiar, R.; Madeiras Pereira, J. and Braz, J. (2009). GaDeVi - Game Development Integrating Tracking and Visualization Devices into Virtools . In Proceedings of the Fourth International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2009) - GRAPP; ISBN 978-989-8111-67-8; ISSN 2184-4321, SciTePress, pages 313-321. DOI: 10.5220/0001755003130321

@conference{grapp09,
author={Ricardo Aguiar. and João {Madeiras Pereira}. and José Braz.},
title={GaDeVi - Game Development Integrating Tracking and Visualization Devices into Virtools },
booktitle={Proceedings of the Fourth International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2009) - GRAPP},
year={2009},
pages={313-321},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001755003130321},
isbn={978-989-8111-67-8},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the Fourth International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2009) - GRAPP
TI - GaDeVi - Game Development Integrating Tracking and Visualization Devices into Virtools
SN - 978-989-8111-67-8
IS - 2184-4321
AU - Aguiar, R.
AU - Madeiras Pereira, J.
AU - Braz, J.
PY - 2009
SP - 313
EP - 321
DO - 10.5220/0001755003130321
PB - SciTePress