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Authors: Zsigmond Imre 1 ; Andrei Zamfirescu 2 and Horia F. Pop 1

Affiliations: 1 Faculty of Mathematics and Computer Science, Babeș - Bolyai University, 1 Mihail Kogalniceanu, RO-400084 Cluj - Napoca, Romania ; 2 Mihail Kogălniceanu, RO-400084 Cluj - Napoca, Romania

Keyword(s): Automated Evaluation, Gamification, e-Learning.

Abstract: For university level computer science teachers assignment verification and validation uses disproportionate amount of time. This leaves them with little time to help struggling students or for newer teaching techniques. We set out o automate the tedious work, and incorporate instant feedback and narrative gamification mechanics. During our semester long study our solution freed up a lot of time. The result suggest that more research, and more gamification mechanics are warranted.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Imre, Z.; Zamfirescu, A. and Pop, H. (2020). Automated Evaluation and Narratives in Computer Science Education. In Proceedings of the 15th International Conference on Evaluation of Novel Approaches to Software Engineering - ENASE; ISBN 978-989-758-421-3; ISSN 2184-4895, SciTePress, pages 430-437. DOI: 10.5220/0009415704300437

@conference{enase20,
author={Zsigmond Imre. and Andrei Zamfirescu. and Horia F. Pop.},
title={Automated Evaluation and Narratives in Computer Science Education},
booktitle={Proceedings of the 15th International Conference on Evaluation of Novel Approaches to Software Engineering - ENASE},
year={2020},
pages={430-437},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0009415704300437},
isbn={978-989-758-421-3},
issn={2184-4895},
}

TY - CONF

JO - Proceedings of the 15th International Conference on Evaluation of Novel Approaches to Software Engineering - ENASE
TI - Automated Evaluation and Narratives in Computer Science Education
SN - 978-989-758-421-3
IS - 2184-4895
AU - Imre, Z.
AU - Zamfirescu, A.
AU - Pop, H.
PY - 2020
SP - 430
EP - 437
DO - 10.5220/0009415704300437
PB - SciTePress