Authors:
Louise Sauvé
1
and
David Kaufman
2
Affiliations:
1
Education Department, Université TÉLUQ / SAVIE, 455, du Parvis, GIK 9H6, Québec (QC) and Canada
;
2
Faculty of Education, Simon Fraser University, 8888 University Drive, V5A 1S6, Burnaby, (BC) and Canada
Keyword(s):
Educational Games, Seniors, Validation, Design.
Related
Ontology
Subjects/Areas/Topics:
Computer-Supported Education
;
e-Learning
;
Instructional Design
;
Learning/Teaching Methodologies and Assessment
Abstract:
Creating effective online educational games for seniors requires adapting these games to the target players and their specific educational objectives. To improve seniors’ quality of life with games, we must develop games that adapt to the cognitive and physical requirements of this audience. Using a user-centered design methodology, we considered ergonomic criteria (i.e., utility and usability) to design an online educational game for seniors. This paper presents the variables of the study, the way we adapted the design of the game Solitaire for older adults, and the results of the field test done with 42 seniors. The participants reported a high degree of satisfaction with the game's design and demonstrated learning. We present recommendations to guide the development of online educational games for older adults.