Authors:
Romain Terrier
1
;
2
;
Valérie Gouranton
2
;
Cédric Bach
3
;
Nico Pallamin
1
and
Bruno Arnaldi
2
Affiliations:
1
b-com, Cesson-Sévigné, France
;
2
Univ. Rennes, INSA Rennes, Inria, CNRS, IRISA, Rennes, France
;
3
Human Design Group (HDG), Toulouse, France
Keyword(s):
Scenario, Framework, VR, Design, Model.
Abstract:
Virtual Reality (VR) applications are promising solutions in supporting design processes across multiple domains. In complex systems (e.g., machines, cities, interior layouts), VR applications are used alongside Computer Assisted Design (CAD) systems which are (1) rigid (i.e., they lack customization), and (2) limit the design iterations. VR systems need to address these shortcomings so that they can become widespread and adaptable across design domains. We thus propose a new VR Framework based on scenarios and a new generic theoretical design model to assist developers in creating versatile and personalized applications for designers. The new generic theoretical model describes the common design activities shared by many design domains, and the scenario depicts the design model to allow design iterations in VR. Through scenarios, the VR Framework enables creating customized copies of the generic design process to fulfill the needs of each design domain. The customization capability
of our solution is illustrated on a use case.
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