Authors:
Miguel J. Monsor
;
Aurora Vizcaíno
and
Mario Piattini
Affiliation:
Alarcos Research Group, Institute of Information Technologies & Systems and Escuela Superior de Informática University of Castilla-La Mancha, Spain
Keyword(s):
Global Software Development, Distributed Software Development, Engineering Education, Educational Environment, Teaching Model, Simulators, Virtual Agents.
Related
Ontology
Subjects/Areas/Topics:
Applications
;
Artificial Intelligence
;
Human-Machine Cooperation
;
Knowledge Engineering and Ontology Development
;
Knowledge-Based Systems
;
Natural Language Processing
;
Pattern Recognition
;
Requirements Elicitation and Specification
;
Software Engineering
;
Software Engineering Methods and Techniques
;
Symbolic Systems
Abstract:
The teaching and training of Global Software Development (GSD) entails several well-known difficulties, of which the problem of establishing environments in which students can learn by practicing in realistic scenarios is commonly reported. In this paper we propose an educational framework that uses simulation to train future participants to confront the principal problems encountered in GSD (cultural, language and communication problems). Our framework therefore provides support for the design of these simulations by means of a tool that trains its users in the typical problems that may occur during interactions between distributed members. The simulations place learners in realistic GSD scenarios in which they will interact with virtual participants, thus permitting them to confront the collaborative, organizational and technical problems of GSD.