Authors:
Carlo Emmanoel Tolla de Oliveira
;
Carla V. M. Marques
;
Cleonice Weber
;
Paula Prata
and
Mariana Souza
Affiliation:
Universidade Federal do Rio de Janeiro, Brazil
Keyword(s):
Children, Games, Cognition, Neuroinformatic, Neuropedagogy, Metacognition, MCI, Interaction design, Metacognitive design, Education.
Related
Ontology
Subjects/Areas/Topics:
Biomedical Engineering
;
Biomedical Signal Processing
;
Cloud Computing
;
Cognitive Informatics
;
Cognitive Rehabilitation
;
Devices
;
e-Health
;
Health Information Systems
;
Human-Computer Interaction
;
Physiological Computing Systems
;
Platforms and Applications
;
Therapeutic Systems and Technologies
;
Wearable Sensors and Systems
Abstract:
Some children require special education due impairment from deafness, blindness, abuse or mental disabilities. This necessity must be carefully tracked, early and throughout their lives so to provide assistance at critical life stages. An integrated education can largely benefit from a consistent architecture, where many specific needs are catered for, while maintaining a fair base of commonalities. This work describes a meta-architecture which has been employed to develop several neuropedagogical portals. This architecture offers fine grained neuroinformatic data acquisition and processing, online educational game development support with neuropsychological profiling. Neuropedagogical education offers a scientific approach to the development of leaning abilities and the proposed architecture encompasses a guide to achieve metacognitive design as an important asset in the installation of a rule-forming epistemic mind.