Authors:
Takashi Inoue
and
Yoshiyuki Shinkawa
Affiliation:
Graduate School of Science & Technology, Ryukoku University, Japan
Keyword(s):
Game software, Modeling, MDA, UML.
Related
Ontology
Subjects/Areas/Topics:
Enterprise Information Systems
;
Information Systems Analysis and Specification
;
Modeling Formalisms, Languages and Notations
Abstract:
Game software becomes more and more complex, according as the game platforms are improved or the requirements of game users become sophisticated, and so does the development of game software. However, there are few established development methodologies for game software development, and it decreases the productivity of the development. One of the solutions for this problem is to apply modeling technologies to it as we do to other application areas, and through modeling we can anticipate productivity improvement. This paper evaluates the applicability and suitability of MDA (Model driven Architecture) to game software development, along with establishing a UML modeling process for typical game categories.