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Authors: Ryuichi Yoshida 1 ; Takayuki Adachi 1 ; Keita Muratsu 2 ; Hiroshi Mizoguchi 1 ; Fusako Kusunoki 3 ; Miki Namatame 4 ; Masanori Sugimoto 5 ; Etsuji Yamaguchi 6 ; Shigenori Inagaki 6 and Yoshiaki Takeda 6

Affiliations: 1 Tokyo University of Science, Japan ; 2 Research Fellow of Japan Society for the Promotion of Science and Kobe University, Japan ; 3 Tama Art University, Japan ; 4 Tsukuba University of Technology, Japan ; 5 Hokkaido University, Japan ; 6 Kobe University, Japan

Keyword(s): Interactive Content, Ultrasonic Sensor, Embodiment, Learning Support System.

Related Ontology Subjects/Areas/Topics: Computer-Supported Education ; e-Learning ; Game-Based and Simulation-Based Learning ; Immersive Learning ; Immersive Learning and Multimedia Applications ; Learning/Teaching Methodologies and Assessment

Abstract: In this paper, we propose and develop a full-body interaction system and simulation game called “Human SUGOROKU,” which helps elementary school students learn about vegetation succession while having fun. We found that the students became more involved in the game because they were required to play it using their body movements. An experiment conducted with students verified that the participants became immersed in the virtual world of vegetation succession while playing Human SUGOROKU. This paper describes the structure of our game and the results of its evaluation.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Yoshida, R.; Adachi, T.; Muratsu, K.; Mizoguchi, H.; Kusunoki, F.; Namatame, M.; Sugimoto, M.; Yamaguchi, E.; Inagaki, S. and Takeda, Y. (2015). Life-size Board Game “Human SUGOROKU” To Teach Children about Vegetation Succession - Application of Human Sensing Technology to Embodied Education. In Proceedings of the 7th International Conference on Computer Supported Education - CSEDU; ISBN 978-989-758-108-3; ISSN 2184-5026, SciTePress, pages 295-300. DOI: 10.5220/0005476202950300

@conference{csedu15,
author={Ryuichi Yoshida. and Takayuki Adachi. and Keita Muratsu. and Hiroshi Mizoguchi. and Fusako Kusunoki. and Miki Namatame. and Masanori Sugimoto. and Etsuji Yamaguchi. and Shigenori Inagaki. and Yoshiaki Takeda.},
title={Life-size Board Game “Human SUGOROKU” To Teach Children about Vegetation Succession - Application of Human Sensing Technology to Embodied Education},
booktitle={Proceedings of the 7th International Conference on Computer Supported Education - CSEDU},
year={2015},
pages={295-300},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005476202950300},
isbn={978-989-758-108-3},
issn={2184-5026},
}

TY - CONF

JO - Proceedings of the 7th International Conference on Computer Supported Education - CSEDU
TI - Life-size Board Game “Human SUGOROKU” To Teach Children about Vegetation Succession - Application of Human Sensing Technology to Embodied Education
SN - 978-989-758-108-3
IS - 2184-5026
AU - Yoshida, R.
AU - Adachi, T.
AU - Muratsu, K.
AU - Mizoguchi, H.
AU - Kusunoki, F.
AU - Namatame, M.
AU - Sugimoto, M.
AU - Yamaguchi, E.
AU - Inagaki, S.
AU - Takeda, Y.
PY - 2015
SP - 295
EP - 300
DO - 10.5220/0005476202950300
PB - SciTePress