Authors:
Maarten Wijnants
;
Kris Van Erum
;
Peter Quax
and
Wim Lamotte
Affiliation:
Hasselt University, Belgium
Keyword(s):
Augmented Video Viewing, Omni-directional Video, Interactive Video, Augmented Video, Hypervideo, Web Technology.
Related
Ontology
Subjects/Areas/Topics:
Internet Technology
;
Multimedia and User Interfaces
;
Protocols and Standards
;
System Integration
;
Web Information Systems and Technologies
;
Web Interfaces and Applications
;
Web Programming
;
Web Services and Web Engineering
Abstract:
Video consumption has since the emergence of the medium largely been a passive affair. This paper proposes
augmented Omni-Directional Video (ODV) as a novel format to engage viewers and to open up new
ways of interacting with video content. Augmented ODV blends two important contemporary technologies:
Augmented Video Viewing and 360 degree video. The former allows for the addition of interactive features
to Web-based video playback, while the latter unlocks spatial video navigation opportunities. The augmented
ODV principle is exposed to developers through a collection of standards-compliant Web interfaces, this way
allowing for a wide range of usage scenarios and heterogeneous consumer profiles to be targeted in a broad
spectrum of application domains. The paper covers the extensive set of technologies powering the concept,
hereby addressing a variety of topics ranging from content authoring and editing to visualization and rendering.
Two use case prototypes showcase the expressiven
ess and practical feasibility of the augmented ODV
methodology, while performance evaluation results establish that the augmented ODV implementation is computationally
sufficiently lightweight to warrant execution on low-cost PC hardware and even tablet devices.
(More)