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Sensing Immersive 360º Mobile Interactive Video

Topics: Advanced User Interfaces; Augmented, Mixed and Virtual Environments; Evaluation of Human Performance and Usability in Virtual Environments; Integration and Interoperation Between 3D Documents and Web/Multimedia Technologies, Including the Semantic Web; Interactive 3D Graphics and Immersive Systems for Servers, Desktop and Thin Clients; Mobile Interfaces; Non-Desktop Interfaces

Authors: João Ramalho and Teresa Chambel

Affiliation: University of Lisbon, Portugal

ISBN: 978-989-758-002-4

Keyword(s): Video, Immersion, Presence, Perception, Auditory, Visual, Tactile Sensing, 360º, 3D Audio, Mobility, Movement, Speed, Orientation, Wind.

Related Ontology Subjects/Areas/Topics: Advanced User Interfaces ; Augmented, Mixed and Virtual Environments ; Computer Vision, Visualization and Computer Graphics ; Evaluation of Human Performance and Usability in Virtual Environments ; Integration and Interoperation Between 3D Documents and Web/Multimedia Technologies, Including the Semantic Web ; Interactive 3D Graphics and Immersive Systems for Servers, Desktop and Thin Clients ; Interactive Environments ; Mobile Interfaces ; Non-Desktop Interfaces

Abstract: Video has the potential for a strong impact on viewers, their sense of presence and engagement, due to its immersive capacities. Multimedia sensing and the flexibility of mobility may be considered as options to further extend the video’s immersive capacities. Mobile devices are becoming ubiquitous and the range of sensors and actuators they incorporate is ever increasing, which creates the potential to capture and display 360º video and metadata and to support more powerful and immersive video user experiences. In this paper, we explore the immersion potential of mobile interactive video augmented with visual, auditory and tactile multisensing. User evaluation revealed advantages in using a multisensory approach to increase immersion and user satisfaction. Also, several properties and parameters that worked better in different conditions were identified, which may help to inform design of future mobile immersive video environments.

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Paper citation in several formats:
Ramalho, J. and Chambel, T. (2014). Sensing Immersive 360º Mobile Interactive Video.In Proceedings of the 9th International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2014) ISBN 978-989-758-002-4, pages 397-406. DOI: 10.5220/0004701603970406

@conference{grapp14,
author={João Ramalho. and Teresa Chambel.},
title={Sensing Immersive 360º Mobile Interactive Video},
booktitle={Proceedings of the 9th International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2014)},
year={2014},
pages={397-406},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0004701603970406},
isbn={978-989-758-002-4},
}

TY - CONF

JO - Proceedings of the 9th International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2014)
TI - Sensing Immersive 360º Mobile Interactive Video
SN - 978-989-758-002-4
AU - Ramalho, J.
AU - Chambel, T.
PY - 2014
SP - 397
EP - 406
DO - 10.5220/0004701603970406

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