Authors:
Ricardo Gimenes
1
;
Daniel Castro Silva
2
;
Luís Paulo Reis
2
and
Eugénio Oliveira
2
Affiliations:
1
Polytechnic School - University of São Paulo, Brazil
;
2
FEUP - DEI / LIACC, Portugal
Keyword(s):
Simulation Environments, Multi-Agent Systems, UAVs.
Related
Ontology
Subjects/Areas/Topics:
Agent-Oriented Programming
;
Agents
;
Artificial Intelligence
;
Artificial Intelligence and Decision Support Systems
;
Coordination in Multi-Agent Systems
;
Enterprise Information Systems
;
Intelligent Agents
;
Internet Technology
;
Software Agents and Internet Computing
;
Web Information Systems and Technologies
Abstract:
Developed countries have made significant efforts to integrate Unmanned Aerial Vehicle (UAV) operations in controlled aerial space due to a rising interest of using UAVs for civilian as well as military purposes. This paper focuses on looking for reliable solutions and a way to validate an autonomous multiagent control system through a different variety of Flight Simulations. This study has two main lines, the first being the use of multiagent systems in UAVs, aiming at a fully autonomous control. The second and focal line is a survey about the variety of simulation systems dedicated to aerodynamics and aircrafts, comparing them and their feasibility to validate the developed multiagent control system. One critical factor is hazard situations, like emergency landing without runway or equipment failure, which should be predicted in an automated system. Most flight simulators are not realistic enough to validate a multiagent algorithm in hazard situations. At the same time, it is impos
sible to predict every type of failure in real world. The boundaries of simulation should be very well enclosured in order to present results using simulation.
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