loading
Papers Papers/2022 Papers Papers/2022

Research.Publish.Connect.

Paper

Paper Unlock

Authors: Matthia Sabatelli 1 ; Francesco Bidoia 2 ; Valeriu Codreanu 3 and Marco Wiering 2

Affiliations: 1 University of Groningen and Université de Liège, Netherlands ; 2 Université de Liège, Belgium ; 3 Surfsara BV, Netherlands

Keyword(s): Artificial Neural Networks, Classification, Regression, Chess Patterns, Deep Learning.

Related Ontology Subjects/Areas/Topics: Applications ; Classification ; Computer Vision, Visualization and Computer Graphics ; Geometry and Modeling ; Image-Based Modeling ; Pattern Recognition ; Regression ; Software Engineering ; Theory and Methods

Abstract: In this paper we propose a novel supervised learning approach for training Artificial Neural Networks (ANNs) to evaluate chess positions. The method that we present aims to train different ANN architectures to understand chess positions similarly to how highly rated human players do. We investigate the capabilities that ANNs have when it comes to pattern recognition, an ability that distinguishes chess grandmasters from more amateur players. We collect around 3,000,000 different chess positions played by highly skilled chess players and label them with the evaluation function of Stockfish, one of the strongest existing chess engines. We create 4 different datasets from scratch that are used for different classification and regression experiments. The results show how relatively simple Multilayer Perceptrons (MLPs) outperform Convolutional Neural Networks (CNNs) in all the experiments that we have performed. We also investigate two different board representations, the first o ne representing if a piece is present on the board or not, and the second one in which we assign a numerical value to the piece according to its strength. Our results show how the latter input representation influences the performances of the ANNs negatively in almost all experiments. (More)

CC BY-NC-ND 4.0

Sign In Guest: Register as new SciTePress user now for free.

Sign In SciTePress user: please login.

PDF ImageMy Papers

You are not signed in, therefore limits apply to your IP address 3.145.59.244

In the current month:
Recent papers: 100 available of 100 total
2+ years older papers: 200 available of 200 total

Paper citation in several formats:
Sabatelli, M.; Bidoia, F.; Codreanu, V. and Wiering, M. (2018). Learning to Evaluate Chess Positions with Deep Neural Networks and Limited Lookahead. In Proceedings of the 7th International Conference on Pattern Recognition Applications and Methods - ICPRAM; ISBN 978-989-758-276-9; ISSN 2184-4313, SciTePress, pages 276-283. DOI: 10.5220/0006535502760283

@conference{icpram18,
author={Matthia Sabatelli. and Francesco Bidoia. and Valeriu Codreanu. and Marco Wiering.},
title={Learning to Evaluate Chess Positions with Deep Neural Networks and Limited Lookahead},
booktitle={Proceedings of the 7th International Conference on Pattern Recognition Applications and Methods - ICPRAM},
year={2018},
pages={276-283},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006535502760283},
isbn={978-989-758-276-9},
issn={2184-4313},
}

TY - CONF

JO - Proceedings of the 7th International Conference on Pattern Recognition Applications and Methods - ICPRAM
TI - Learning to Evaluate Chess Positions with Deep Neural Networks and Limited Lookahead
SN - 978-989-758-276-9
IS - 2184-4313
AU - Sabatelli, M.
AU - Bidoia, F.
AU - Codreanu, V.
AU - Wiering, M.
PY - 2018
SP - 276
EP - 283
DO - 10.5220/0006535502760283
PB - SciTePress