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Authors: Lucio Tommaso De Paolis 1 ; Giovanni Aloisio 1 and Marco Pulimeno 2

Affiliations: 1 Salento University, SPACI Consortium, Italy ; 2 SPACI Consortium, Italy

Keyword(s): Computer Game, Force Feedback, Simulation, Virtual Reality.

Related Ontology Subjects/Areas/Topics: Advanced User Interfaces ; Collision Detection ; Computer Vision, Visualization and Computer Graphics ; Graphical Interfaces ; Graphics in Computer Games ; Interactive Environments ; Real-Time Graphics

Abstract: Performance improvements in graphics hardware and the diffusion of the low cost haptic interfaces have made it possible to visualize complex virtual environments and provided opportunities to interact with these in a more realistic way. In this paper a Virtual Reality application of a game of billiards is presented. By means of a commercial haptic interface a force feedback is provided, thus rendering the interaction realistic and exciting to the user; the introduction of the force feedback allows the user to actually feel the contact between cue and ball. The virtual environment has been built using the development environment XVR and rigid body dynamics have been simulated utilizing the ODE library. Since in the real game it is possible to use the left hand when aiming and striking the ball, in the play modality it is possible to fix the cue movement in the desired direction in order to allow a more careful aim and a more stable interaction in the virtual environment. In addition i t is possible to choose the force with which the ball is hit. (More)

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Paper citation in several formats:
Tommaso De Paolis, L.; Aloisio, G. and Pulimeno, M. (2008). A 3D SIMULATION OF A GAME OF BILLIARDS USING A HAPTIC DEVICE. In Proceedings of the Third International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2008) - GRAPP; ISBN 978-989-8111-20-3; ISSN 2184-4321, SciTePress, pages 450-455. DOI: 10.5220/0001097804500455

@conference{grapp08,
author={Lucio {Tommaso De Paolis}. and Giovanni Aloisio. and Marco Pulimeno.},
title={A 3D SIMULATION OF A GAME OF BILLIARDS USING A HAPTIC DEVICE},
booktitle={Proceedings of the Third International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2008) - GRAPP},
year={2008},
pages={450-455},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001097804500455},
isbn={978-989-8111-20-3},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the Third International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2008) - GRAPP
TI - A 3D SIMULATION OF A GAME OF BILLIARDS USING A HAPTIC DEVICE
SN - 978-989-8111-20-3
IS - 2184-4321
AU - Tommaso De Paolis, L.
AU - Aloisio, G.
AU - Pulimeno, M.
PY - 2008
SP - 450
EP - 455
DO - 10.5220/0001097804500455
PB - SciTePress