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Authors: Yuji Kanda 1 ; Fumihiko Sakaue 1 ; Jun Sato 1 ; Kazuhisa Ishimaru 2 and Masayuki Imanishi 3

Affiliations: 1 Nagoya Institute of Technology, Japan ; 2 NIPPON SOKEN Inc., Japan ; 3 DENSO Corporation, Japan

Keyword(s): Augmented Reality, Diffuse Sphere, Light Source Distribution, Shading, Shadows.

Related Ontology Subjects/Areas/Topics: Applications and Services ; Color and Texture Analyses ; Computer Vision, Visualization and Computer Graphics ; Entertainment Imaging Applications ; Image and Video Analysis

Abstract: In this paper, we propose an efficient method for rendering virtual objects into real scene images. We put a diffuse sphere into the scene as a reference object, and use the direct relationship between the intensity of the diffuse sphere and the intensity of virtual objects for rendering the virtual objects in images. We also generate shadows of the virtual objects by using shadows of the reference sphere. As a result, arbitrary virtual objects and their shadows can be rendered quite efficiently from a single diffuse sphere put in the scene. The proposed method is tested in real image experiments, and evaluated quantitatively comparing with the existing method.

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Paper citation in several formats:
Kanda, Y.; Sakaue, F.; Sato, J.; Ishimaru, K. and Imanishi, M. (2012). RENDERING VIRTUAL OBJECTS INTO REAL SCENE BY USING A DIFFUSE SPHERE. In Proceedings of the International Conference on Computer Vision Theory and Applications (VISIGRAPP 2012) - Volume 2: VISAPP; ISBN 978-989-8565-03-7; ISSN 2184-4321, SciTePress, pages 279-285. DOI: 10.5220/0003850202790285

@conference{visapp12,
author={Yuji Kanda. and Fumihiko Sakaue. and Jun Sato. and Kazuhisa Ishimaru. and Masayuki Imanishi.},
title={RENDERING VIRTUAL OBJECTS INTO REAL SCENE BY USING A DIFFUSE SPHERE},
booktitle={Proceedings of the International Conference on Computer Vision Theory and Applications (VISIGRAPP 2012) - Volume 2: VISAPP},
year={2012},
pages={279-285},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003850202790285},
isbn={978-989-8565-03-7},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the International Conference on Computer Vision Theory and Applications (VISIGRAPP 2012) - Volume 2: VISAPP
TI - RENDERING VIRTUAL OBJECTS INTO REAL SCENE BY USING A DIFFUSE SPHERE
SN - 978-989-8565-03-7
IS - 2184-4321
AU - Kanda, Y.
AU - Sakaue, F.
AU - Sato, J.
AU - Ishimaru, K.
AU - Imanishi, M.
PY - 2012
SP - 279
EP - 285
DO - 10.5220/0003850202790285
PB - SciTePress