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NetVisGame: Mobile Gamified Information Visualization of Home Network Traffic Data

Topics: Human-Centered Aspects of Visualization; Information and Scientific Visualization; Interactive Visual Interfaces for Visualization; Interface and Interaction Techniques for Visualization; Internet, Web and Security Visualization; Visualization Applications

Authors: Marija Schufrin 1 ; Katharina Kuban 2 ; Arjan Kuijper 1 ; 2 and Jörn Kohlhammer 1 ; 2

Affiliations: 1 Fraunhofer IGD, Germany ; 2 TU Darmstadt, Germany

Keyword(s): Cyber-security Literacy, Network Traffic Analysis, Mobile Game, Information Visualization.

Abstract: The awareness of everyday internet users for cyber security becomes ever more important considering the ubiquity of the Internet in everyday life. However, people usually lack the necessary understanding of this topic or the motivation to pay attention to the problem and its possible consequences. In this paper, we present the novel idea of combining visualization of one’s own personal data related to cyber-security literacy with a casual gaming approach. We therefore introduce our prototype, NetVisGame, in which we have implemented the idea for personal network traffic data based on a preliminary user study. The evaluation results of the first iteration of the user-centered design process supports the assumption that this approach is feasible to raise interest for and foster understanding of network traffic data and therefore could be a promising approach for data and technologies related to cyber-security literacy.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Schufrin, M.; Kuban, K.; Kuijper, A. and Kohlhammer, J. (2022). NetVisGame: Mobile Gamified Information Visualization of Home Network Traffic Data. In Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2022) - IVAPP; ISBN 978-989-758-555-5; ISSN 2184-4321, SciTePress, pages 129-138. DOI: 10.5220/0010778800003124

@conference{ivapp22,
author={Marija Schufrin. and Katharina Kuban. and Arjan Kuijper. and Jörn Kohlhammer.},
title={NetVisGame: Mobile Gamified Information Visualization of Home Network Traffic Data},
booktitle={Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2022) - IVAPP},
year={2022},
pages={129-138},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0010778800003124},
isbn={978-989-758-555-5},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2022) - IVAPP
TI - NetVisGame: Mobile Gamified Information Visualization of Home Network Traffic Data
SN - 978-989-758-555-5
IS - 2184-4321
AU - Schufrin, M.
AU - Kuban, K.
AU - Kuijper, A.
AU - Kohlhammer, J.
PY - 2022
SP - 129
EP - 138
DO - 10.5220/0010778800003124
PB - SciTePress