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Authors: Achille Peternier ; Sylvain Cardin ; Frédéric Vexo and Daniel Thalmann

Affiliation: Virtual Reality Laboratory (VRLab), Ecole Polytechnique Fédérale de Lausanne (EPFL), Switzerland

Keyword(s): CAVE, low cost, immersive Virtual Reality, calibration, tracking, stereographic rendering.

Related Ontology Subjects/Areas/Topics: Advanced User Interfaces ; Computer Vision, Visualization and Computer Graphics ; Graphical Interfaces ; Hardware Technologies for Augmented, Mixed and Virtual Environments ; Interactive Environments ; Real-Time Graphics

Abstract: CAVE systems are nowadays one of the best Virtual Reality (VR) immersive devices available for rendering virtual environments. Unfortunately, such kind of hardware is extremely expensive, complex and cumbersome, thus limited in its spread. Several cheaper solutions already exist, but they implement usually only a subset of features of a professional CAVE. In this paper we describe how we have built a low cost CAVE with four screens (three walls and a floor), stereographic rendering and user tracking by only using hardware commonly available on the market and free software, we show the different solutions and work-around we implemented to solve the problems we encountered and we conclude with an evaluation of our system by using two applications we developed with it.

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Paper citation in several formats:
Peternier, A.; Cardin, S.; Vexo, F. and Thalmann, D. (2007). PRACTICAL DESIGN AND IMPLEMENTATION OF A CAVE SYSTEM - High Quality Four Walls CAVE Howto. In Proceedings of the Second International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2007) - Volume 1: GRAPP; ISBN 978-972-8865-72-6; ISSN 2184-4321, SciTePress, pages 129-136. DOI: 10.5220/0002080701290136

@conference{grapp07,
author={Achille Peternier. and Sylvain Cardin. and Frédéric Vexo. and Daniel Thalmann.},
title={PRACTICAL DESIGN AND IMPLEMENTATION OF A CAVE SYSTEM - High Quality Four Walls CAVE Howto},
booktitle={Proceedings of the Second International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2007) - Volume 1: GRAPP},
year={2007},
pages={129-136},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0002080701290136},
isbn={978-972-8865-72-6},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the Second International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2007) - Volume 1: GRAPP
TI - PRACTICAL DESIGN AND IMPLEMENTATION OF A CAVE SYSTEM - High Quality Four Walls CAVE Howto
SN - 978-972-8865-72-6
IS - 2184-4321
AU - Peternier, A.
AU - Cardin, S.
AU - Vexo, F.
AU - Thalmann, D.
PY - 2007
SP - 129
EP - 136
DO - 10.5220/0002080701290136
PB - SciTePress