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the use exist. Hence, a reliable and valid scheme for
tagging learning objects is necessary.
The LO model provides a framework for exchange
of learning objects between systems. If LOs are
represented in an independent way, conforming
instructional systems can deliver and manage them.
These efforts gained leverage from the rise of
interactive web technology and its associated
emphasis on standards-based interoperability.
Although the component-based solutions developed
to date are useful, they are inadequate for those
building component-based interactive learning
environments in which the components must
respond to the meaning of the content as well as its
form and presentation. We see the development of
techniques for sharing semantics across components
and applications as a critical research direction for
the field.
The approach described in this paper addresses in
the issue of developing and customizing dynamic
multimedia objects within personal and group spaces
using dynamic metadata.
2 CONTEXT
To explain our starting point and to communicate
the motivation for our work, we first present an
overview of LeComm project.
2.1 The LeComm System
The LeComm project (Morales, 2002) currently
under development, is a learner-centered Digital
Library CSCL environment, where the learners have
the advantages of using the integration of databases
and search functions within a personal or group
space the Digital Library provides. These virtual
spaces provide learners the capacity to arrange and
structure the digital material to suit their own needs
and preferences. It is possible, of course, to use all
material freely available on the net or in a Digital
Libraries in different contexts. LeComm effectively
utilizes and manages such digital material; and also
provides activities like copying, transforming,
indexing, storing, and keeping references in an
appropriated virtual learning environment.
In the LeComm project, we have defined knowledge
base as Web-based software tools that enable access
of valuable information that is organized in a
systematic and pre-designed manner in the
distributed Digital Library’s databases. Therefore,
individually structured knowledge bases are
provided in the form of personal and group spaces.
The learners are then able to establish their own
learning environment, in which they could, for
example join and link documents from different
courses and different digital libraries or places on
the Internet to match their own learning path and
knowledge level.
The LeComm’s virtual space’s success depends
critically on a successful knowledge management.
Knowledge assets are the knowledge that the
LeComm’s virtual space owns or needs to own to
archive its goals. Knowledge equals information,
extracted filtered or formatted in some way.
In LeComm project, knowledge can be divided into
two types: “tacit virtual space knowledge” and
“explicit media space knowledge”. Tacit virtual
space knowledge consists of the hands-on skills, best
practices, special know-how, heuristic, ontology,
intuitions, and so on. The transfer of tacit virtual
space knowledge is by tradition and shared
experience, through for example, apprenticeship, job
training or expertise. Explicit media space
knowledge is used in the design of routines, standard
operations procedures, and the structure of data
records. Explicit media space knowledge enables
the Digital Library to enjoy a certain level of
operational efficiency and control. Those forms of
knowledge can be found in any Digital Library.
The LeComm learning environment however, is
continuously expanding, renewing, and refreshing its
knowledge in all categories. The role of the
LeComm’s knowledge is to promote the learning of
tacit virtual space knowledge to increase the skill
and creative capacity of its learners and takes
advantage of explicit media space knowledge to
maximize the learning efficiency. In effect The
LeComm’s learning environment has acquired a
third class of knowledge - meta-knowledge - that it
uses to create and integrate specific lessons tailored
to a targeted Digital Library’s group with all its
intellectual resources in order to achieve high levels
of learning. These lessons are created using a
knowledge base of multimedia elements within the
Digital Library. These lessons are created
automatically by using learner’s preferences and
style (course sequencing).
LeComm architecture includes part of the
knowledge base of the Digital Library which is
necessary to implement the course sequencing,
consist of two separated knowledge spaces. The
concept “tacit virtual space” contains a networked
model of learning topics (Fischer, 2000) and uses
well-known approaches from knowledge
management. The media bricks stored in the Digital
Library’s “explicit media space” are atomic
information units in various formats. These units are
interconnected via rhetorical relations and, each
media brick is described using IEEE’s Learning
Objects Metadata (LOM) scheme. In the following
sections we refer to media bricks as “learning
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