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issues involved with the gathering and subsequence processing of contextual in-
formation to deduce a visitor’s interests and knowledge, we presented our design
and discussed its limitations. The system unobtrusively gathers information us-
ing physical and virtual context, the goal to provide a passive framework has
been achieved, after the visitor has registered they are free to browse normally
while still gaining benefit from the service.
The findings of this paper are intended to be used in conjunction with pre-
existing museum tour guides. Whereas the majority of the research papers ex-
amined the physical context of a portable digital assistant (PDA) this paper
employs a context-gathering framework inspired by [7], we explore the concept
of examining the virtual context or the information accessed by the visitor in ad-
dition to the physical context to determine their interests and level of knowledge.
We currently evaluate the usability aspect of the system.
References
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tion and Learning on Demand’ Edited by Hans-Jrg Bullinger and Jrgen Ziegler
Pro ceedings of the 8th International Conference on Human-Computer Interaction:
Munich: 642-646
2. Dix, A., Rodden, T., Davies, N., Trevor, J., Friday, A. and Palfreyman, K. 1999
’Exploiting space and location as a design framework for interactive mobile sys-
tems’ Department of Computing, Lancaster University: Lancaster
3. Pennywitt, K. and Abowd, G. ’Cyberguide Project’
http://www.cc.gatech.edu/fce/cyberguide/ April, 1997.
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system’. http://testing.hci.cornell.edu/context/ April, 2001.
7. Gellersen, H., Schmidt, A. ’Look, Who’s Visiting? Supporting Visitor Awareness
in the Web’ TecO, University of Karlsruhe, Germany
8. Suchman, L. 1987 Plans and Situated Actions: The problem of human-machine
communication. Cambridge University Press: Cambridge.
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