interaction using a Web-based environment can
present challenges, e.g., too much interaction can be
perceived as busywork, while too little interaction
leads to perceptions of isolation. Research issues
include designing virtual LS to enable the following
interactions - 1) one-on-one asynchronous
interaction between student and learning resources
2) a scalable learning environment that can support
several group-based lab activities simultaneously 3)
a collaborative environment for simultaneously
inter-team interaction 4) an environment for
discussions in news groups, and 5) one-to-one/many
synchronous interaction between student and
facilitator/instructor (Shang et al., 2001).
We propose a LS that incorporates 1) an online
laboratory tutoring (OLT) system for asynchronous
learning 2) virtual lab space that supports multiple
real-time interactions with actual hardware,
simulators and software for synchronous learning
and 3) facilitation by facilitators for blended
(a)synchronous learning employing streaming multi-
media at a minimum and 4) asynchronous many-to-
many web based communication (WBC) using
bulletin board, e-mail and chat for discussions and
evaluation of all online laboratory activities. In
addition, performance support such as HELP system
and advice will be included as part of LS system
design.
The characteristics of media used in
communication can be assessed using media
synchronicity theory (MST) that proposes that
learning performance will be improved when
learning needs are matched to a medium's ability to
convey information. MST suggests face-to-face
communication supports low one-to-one
synchronous interactions but facilitates feedback
(Dennis and Valacich, 1999). Similarly, text based
communication supports one-to-many asynchronous
interactions with low ambiguity and has good
editing features. Thus any one media is not capable
of providing all features. An important research
issue is to explore how multi-media (MM) and
streaming MM may be applied to the problem of
online learning to match the characteristics of media
to learning processes in a remote lab. Issues include
exploring which MM (or combination) are good for
i) interaction with equipment ii) guidance iii)
demonstration of lab techniques iv) troubleshooting
networks v) result analysis and vi) feedback.
4.2 Instructional strategy and online
laboratory tutoring (OLT) system
Tools that incorporate virtual routers have been
proposed (Baumgartner et. al., 2003). We intend to
employ virtual switches, packet sniffers and
LAN/WAN analyzers in addition to routers. By
employing virtual equipment (whose response is
typically text based) along with talking heads and
video/audio clips in the OLT environment, the
system can help guide a novice student through basic
lab instruction including the use of correct
commands, proper configuration and use of actual
equipment. Research issues in OLT design include
usability of the interface, content presentation in
several formats, atomizing information so as not to
overwhelm student, eliciting performance, organize
learning content in a way logical to the student, and
providing context dependent information.
Web usability posits that content should account
for 60-80% of a page’s design. We propose that the
OEM is well labelled, documented and organized
and navigation information includes current location
of student and links to additional content such as
Java applets, sound/video clips and graphics. The
additional content enhances student comprehension
by presenting information in a variety of formats
(listening, viewing and answering). Skinner posits
that for successful learning, it must be accomplished
gradually in incremental steps (Skinner, 1968) and
hence, the OEM must be designed to atomize
information. Research issues include how to
overcome limitations of existing approaches in the
use of hypermedia (HM) and MM in course material
through the provision of the features including: i)
ability to individualize and annotate MM and HM
OEM lab material in a way similar to making notes
ii) browsing and navigation through the OEM
according to individual annotations, iii) providing
situation- and context-sensitive interaction between
learners and OEM (Weaver, 2004) (e.g., while
troubleshooting communication networks the
technical support information needs to be organized
or navigated based on task). Another important
research issue is how to design the OLT so as to
elicit learning performance from the learner and may
be used i) to assess learning outcomes ii) provide
direction, feedback and iii) guide student learning
thus incorporating steps 5-8 of Gagne’s instructional
strategies. We propose that performance is elicited
from students by designing the OLT so that students
practice under the guidance of the OLT and also
provide corrective feedback as it is an effective
teaching strategy that enhances learning and long-
term retention.
4.3 Interaction and QoS requirements
Keeping in mind the different interactions types in
the IWE, an important research issue is to design,
develop and test an innovative instructional tool that
integrates various communications technologies
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INSTRUCTION - Research issues in matching technology to pedagogical processes
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