3 Result of Simulation with Communication Error
Our simulation focuses on successive changes in the relationships that are important
for decision-making by a small community. These relationships are represented by SN.
This section shows the possibility of making a decision shift only by altering the rela-
tionships, without any enforcements.
3.1 Introducing Communication Error
Misunderstanding the relation with other people affects the state of SN, which reflects
the triangular relationship among an agent, a proposal, and another agent. The state
of SN affects rewards, which further affects the actions of the agent. This local per-
sonal misunderstanding yields, through iterations, global changes such as alteration of
a shared rule or the final decision.
Misperceptions of the environment, trouble in the communication route, and other
problems sometimes cause misunderstandings. We implement “misunderstandings” by
reversing the perception. Namely, if an agent a
i
misunderstands the environment, it
reversely perceives the votes of all other agents. Hereafter, the character “*” denotes
such a misunderstanding. For example, in a community A = {a
0
, a
∗
1
, a
∗
2
}, a
1
and a
2
are misperceiving the environment.
3.2 Results of Simulation
We implemented “Proposal–Voting Simulation” in C language and examined all pos-
sible combinations of normal and reversed agents. For each combination, simulations
were carried out 1,000 times, in which the order of proposals were randomly shuffled.
This section reports the mean value of 1,000 trials.
All simulations employ the following settings:
number of agents: L = 3 zwrange of the value of rules: R
s
= 7
iterations: M = 500 zwinitial value of shared rule: P = {3, 3, 3}
length of rules: R
l
= 3 zw tolerance range: σ = 1
We confirmed that shared rules are converged before 500 iterations in all simulations.
We also confirmed that the result is independent of the initial value of the common rule,
so this section only reports the case where initial P is fixed to {3, 3, 3}.
This section reports three cases, where P N
i
varies to a certain degree, P N
i
varies
drastically, and a dictatorial party exists.
Case 1: P N
i
varies to a certain degree: In the case where P N
i
varies to a certain
degree, we fix the values to N
0
= {2, 2, 1}, N
1
= {1, 1, 6}, N
2
= {4, 6, 3}.
In the normal case, i.e., there is no misperception ({a
0
, a
1
, a
2
}), P = {p
0
, p
1
, p
2
}
converges at {2.35, 2.53, 2.88}. For the other seven cases ({a
0
, a
1
, a
∗
2
} · · · {a
∗
0
, a
∗
1
, a
∗
2
}),
fig. 3 roughly illustrates the differences in final p
i
with the normal case and the final
number of satisfied PN (Φ(a
0
), Φ(a
1
), and Φ(a
2
)).
The results of shared rules are categorized clearly into two types, i.e., whether a
1
is reversed or not. When a
1
is normal, shared rules converge at almost the same value,
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