tion accuracy using ground truth data and an objec-
tive metric. Furthermore our reconstruction approach
suffers from several principle shape from stereo prob-
lems like untextured areas, occlusions and repetitive
patterns. Hence it can not be used for the reconstruc-
tion of untextured or specular objects. To solve these
problems we are working on acquiring ground truth
data using artificial image sequences generated from
textured 3d models and we try to combine our shape
from stereo based approach with shape from silhou-
ette concepts to improve the reconstruction quality of
sparsely-textured objects.
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