
A NEW METHOD FOR VIDEO SOCCER SHOT CLASSIFICATION
Youness Tabii, Mohamed Ould Djibril, Youssef Hadi and Rachid Oulad Haj Thami
∗
Laboratoire SI2M, Equipe WiM, ENSIAS B.P 713, Universit
´
e Mohamed V - Souissi, RABAT - Maroc
Keywords:
Video soccer, shot classification, binary image, golden section.
Abstract:
A shot is often used as the basic unit for both video analysis and indexing. In this paper we present a new
method for soccer shot classification on the basis of playfield segmentation. First, we detect the dominant
color component, by supposing that playfield pixels are green (dominant color). Second, the segmentation
process begins by dividing frames into a 3:5:3 format and then classifying them. The experimental results of
our method are very promising, and improve the performance of shot detection.
1 INTRODUCTION
Since football is the most popular game in the world,
the analysis of its videos has become an important re-
search field that attracts a great number of researchers.
The video document presents audio/visual informa-
tion, thus, making it possible to analyze well this type
of documents and to extract the semantics from the
videos by making use of several algorithms.
The objective of football video analysis is: (1) to
extract events or objects in the scene; (2) to produce
general summaries or summaries for the most impor-
tant moments in which TV viewers may be interested.
The segmentation of playfields, events and objects de-
tection play an important role in achieving the above
described aims. The analysis of football video is very
useful for this game’s professionals because it enables
them to see which team is better in terms of ball pos-
session or to detect which strategy is useful for each
team in a specific moment.
A number of related works which deal with the
extraction of the semantics of soccer videos are avail-
able in the literature. In (D. Yow and Liu, 1995),
the object colour and texture features are employed
to generate highlights and to parse TV soccer pro-
grams (Y. Gong and Sakauchi, 1995). In (J. Ass-
falg and Nunziati, 2003), the authors use playfield
∗
This work has been supported by Maroc-Telecom.
zone classification, camera motion analysis and play-
ers’ position to extract highlights. In (S.C. Chen and
Chen, 2003), a framework for the detection of soccer
goal shots by using combined audio/visual features
was presented. It employs soccer domain knowl-
edge and the PRISM approach so as to extract soc-
cer video data. However, (L.Y. Duan and Xu, 2003)
propose a mid-level framework that can be used to de-
tect events, extract highlights as well as to summarize
and personalize sports video. The information they
employed include low-level features, mid-level repre-
sentations and high-level events. And in (Y. Qixiang
and Shuqiang, 2005), the authors present a framework
based on mid-level descriptors after the segmentation
of the playfield with GMM (Gaussian Mixture Mod-
els). In (J. Assfalg and Pala, 2002), camera motion
and some object-based features are employed to de-
tect certain events in soccer video. In other works,
the authors extract replays, highlights, goals and po-
sitions of players and referee.
In the present paper, the standard RGB colour rep-
resentation is not convenient. The RGB values of de-
coded frames are transformed into corresponding co-
efficients in the HSV colour space, before analysis.
HSV presents three different parameters: hue, satu-
ration and brightness. Hue determines the dominant
wavelength of the colour with values ranging from
0 to 360 degrees. Brightness illustrates the level of
white light (0 - 100) while Saturation describes the
221
Tabii Y., Ould Djibril M., Hadi Y. and Oulad Haj Thami R. (2007).
A NEW METHOD FOR VIDEO SOCCER SHOT CLASSIFICATION.
In Proceedings of the Second International Conference on Computer Vision Theor y and Applications - IFP/IA, pages 221-224
Copyright
c
SciTePress