of shared understandings through language and other
means of communication, and it is about being open
to criticism, and able to give good reasons for our
own beliefs, decisions and actions (Habermass,
1984).
R. Rorty (1979), an American philosopher of the
analytic tradition and a postmodernist, considers
Heidegger, together with Wittgenstein and Dewey,
the three most important philosophers of the
twentieth century. Heidegger’s (1996) ontology has
influenced both organisational learning studies,
through the works of authors who explicitly focused
on social perspectives on learning (eg. Cook,
Yanow, 1993, Gherardi, Nicolini, 2001, Elkjaer,
2003) and computing science research, namely
through the works of Maturana and Varela (1980)
and Winograd and Flores (1986).
Heidegger’s work Being and Time (1996)
influenced Maturana and Varela’s work (1980) and
through them the work of Winograd and Flores
(1986), thus setting a tradition in computing science
and information systems design. Against a Cartesian
view of human beings as purely autonomous and
rational, perfectly in control of their consciousness,
Heidegger’s perspective on “situatedness” calls upon
the importance of human’s relationships with our
world and our surrounding environment. From this
perspective, information systems designers may
acknowledge the importance of their influence on
work systems and, through these systems, their
influence on the individual and the collective users
of the system.
Winograd and Flores (1986), following
Maturana and Varela’s work, explicitly refer to the
influence of Heidegger’s Being and Time (1996). Of
“comprehension that takes place in situations of
involvement in a practice when subject and object
are not separated” (Gherardi, Nicolini, 2001). They
explain their rationale the following way:
«All new technologies develop within a background
of a tacit understanding of human nature and human
work. The use of technology in turn leads to
fundamental changes in what we do, and ultimately
in what it is to be human. We encounter the deep
questions of design when we recognise that in
designing tools we are designing ways of being. By
confronting these questions directly, we can develop
a new background for understanding computer
technology – one that can lead to important
advances in the design and use of computer
systems.» (Winograd, Flores, 1986).
Through Heidegger’s being-in-the-world, it is
possible to promote and raise the awareness towards
the relatedness and sociality of human intellectual
enterprises.
4 CONCLUSIONS
The complexity of current organisational contexts
forces researchers and practitioners to explore new
boundaries and knowledge domains. Socio-
philosophy is critical if there is the recognition of the
central role of social and cultural factors in
determining informal organisational practices.
Information systems design has developed pioneer
work related with Heidegger’s ontology, and it is
crucial that this achievement is recognised,
disseminated and further developed.
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Systems Design?
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