Garland, M. (1999). Multiresolution modeling: Survey and
future opportunities. In STAR Proccedings of Euro-
graphics’99, volume 1 of Eurographics technical re-
port series, Geneva, Switzerland. Eurographics Asso-
ciation.
Garland, M. and Heckbert, P. (1998). Simplifying sur-
faces with color and texture using quadric error met-
rics. In Proceedings of IEEE Visualization VIS’98,
pages 263–270. IEEE Computer Society. ISBN 0-
8186-9176-X.
Geometric Modeling and Computer Graphics Research
Group (2005). The MT (Multi-Tessellation) Pack-
age. Web. Retrieved march 27, 2007, from source,
http://gmcg.disi.unige.it/.
Hoppe, H. (1997). View-dependent refinement of progres-
sive meshes. In Proceedings of the ACM Conference
SIGGRAPH’97, Computer Graphics Annual Confer-
ence Series, pages 189–198, New York. ACM. ISBN
0-89791-921-1.
Jones, M. W., Bærentzen, A., and
ˇ
Sr
´
amek, M. (2006). Dis-
crete 3D distance fields: A survey of techniques and
applications. IEEE Transactions on Visualization and
Computer Graphics, 12(4):581–599.
Lindstrom, P. and Turk, G. (2000). Image-driven simplifica-
tion. ACM Transactions on Graphics (ToG), 19:204–
241. ISSN 0730-0301.
Luebke, D. and Erikson, C. (1997). View-dependent sim-
plification of arbitrary polygonal enviroments. In
Proceedings of 24
th
annual conference on Computer
graphics and interactive techniques, SIGGRAPH,
pages 199–208, New York. ACM. ISSN 0-89791-896-
7.
Luebke, D., Reddy, M., Cohen, J. D., Varshney, A., Watson,
B., and Huebner, R. (2003). Level of Detail for 3D
Graphics. The Morgan Kaufmann series in computer
graphics and geometric modeling. Morgan Kauffmann
Publishers, San Francisco. ISBN 1-55860-838-9.
Luebke, D. P. (1998). View-dependent simplification of ar-
bitrary polygonal environments. Ph. D. dissertation,
University of North Carolina.
Luebke, D. P. (2001). A developer’s survey of polygonal
simplification algorithms. IEEE Computer Graphics
and Applications, 21(3):24–35. ISSN 0272-1716.
Nystr
¨
om, I. (1997). On Quantitative Shape Analysis of Dig-
ital Volume Images. Ph. D. dissertation, Uppsala Uni-
versity.
O’Sullivan, C., Howlett, S., Morvan, Y., McDonnell, R.,
and O’Conor, K. (2004). Perceptually adaptive graph-
ics. In Schlick, C. and Purgathofer, W., editors, Eu-
rographics State-of-the-Art Report (EG-STAR), vol-
ume 6, pages 141–164. Eurographics Association, Eu-
rographics Association.
Puppo, E. and Scopigno, R. (1997). Simplification, LOD
and multiresolution principles and applications. In
Fellner, D. and Szirmay-Kalos, L., editors, EURO-
GRAPHICS’97, volume 16. Tutorial Notes PS97 TN4.
Raskar, R. and Cohen, M. F. (1999). Image precision silhou-
ette edges. In Proceedings of the Symposium on Inter-
active 3D Graphics, pages 135–140. ISBN 1-58113-
082-1.
Reddy, M. (1997). Perceptually Modulated Level of Detail
for Virtual Environments. Ph. D. dissertation, Univer-
sity of Edinburgh.
Rosenfeld, A. and Pfaltz, J. (1966). Sequential operations
in digital picture processing. Journal of the Associa-
tion for Computing Machinery, 13(4):471–491. ISSN
0004-5411.
Rosenfeld, A. and Pfaltz, J. (1968). Distance functions on
digital pictures. Pattern Recognition, 1:33–61.
Sander, P. V., Gu, X., Gortler, S. J., Hoppe, H., and Sny-
der, J. (2000). Silhouette clipping. In Proceedings of
the 27th annual conference on Computer graphics and
interactive techniques SIGGRAPH 2000, pages 327–
334. ISBN 1-58113-208-5.
Sintorn, I.-M. (2005). Segmentation Methods and Shape
Descriptions in Digital Images. Ph. D. dissertation,
Swedish University of Agricultural Sciences.
Sud, A., Govindaraju, N., Gayle, R., and Manocha, D.
(2006). Interactive 3d distance field computation us-
ing linear factorization. In Proceedings of the Sympo-
sium on Interactive 3D Graphics and Games, pages
117–124, New York, NY, EEUU. ACM Press. ISBN
1-59593-295-X.
Svensson, S. (2001). Representing and Analyzing 3D Digi-
tal Shape Using Distance Information. Ph. D. disser-
tation, Swedish University of Agricultural Sciences.
Teschner, M., Kimmerle, S., Zachmann, G., Heidelberger,
B., Raghupathi, L., Fuhrmann, A., Cani, M.-P., Faure,
F., Magnenat-Thalmann, N., and Strasser, W. (2004).
Collision detection for deformable objects. In Eu-
rographics State-of-the-Art Report (EG-STAR), pages
119–139. Eurographics Association, Eurographics
Association.
Williams, N., Luebke, D., Cohen, J. D., Kelley, M., and
Schubert, B. (2003). Perceptually guided simplifica-
tion of lit, textured meshes. In Proceedings of the Sym-
posium on Interactive 3D Graphics, Session 5: simpli-
fication and meshes, pages 113–121, New York. ACM
Press. ISBN 1-58113-645-5.
Xia, J. C. and Varshney, A. (1996). Dynamic view-
dependent simplification for polygonal models. In
Yagel, R. and Nielson, G. M., editors, IEEE Visual-
ization ’96, pages 335–344. ISBN 0-89791-864-9.
GRAPP 2008 - International Conference on Computer Graphics Theory and Applications
14