Each sequence was created by automatically with
a simple algorithm that is selecting each movement
from beginning to ending randomly.
As a result, no sequence was evaluated as
“cannot be performed.” In the case of contemporary
dance only, no movement was evaluated as “difficult
to perform.” This means that whatever sequences we
create they can dance. The dancers enjoyed how to
connect each movement and they said that they do
not want the exact choreographies because the
connecting way is the originality. We recognized the
connecting method was not so important for
contemporary dancers. What they want is creating
unexpected but conceptual choreographies. Owing
to these ideas, we aim to create a rough list of basic
movements so that the dancer can arrange and
express their own choreographies.
We suggest an automatic composing algorithm
for contemporary dance. As we mentioned before,
there is no rules in contemporary dance and strict
algorithm is not recommended for them. However,
in the case the algorithm has no rules the created
choreographies have sometimes no meaning.
Therefore, we try to create short sequences that have
dramatic stories according to the structure of
Chinese poetry in ancient times. Before describing
the algorithm, we classify and analyze the basic
movements of contemporary dance.
2 CLASSIFICATION AND
ANALYSIS OF MOVEMENTS
2.1 Classification of Contemporary
Dance Movements
First we have archived motion data of contemporary
dance. As there is no basic step in contemporary
dance, a choreographer made a list of basic
movements that can be used in contemporary dance.
In the present we have archived 53 kinds of basic
movements performed by a professional dancer by
using motion capture system.
Table 1: Classification of contemporary dance
movements.
Family Number Examples
BodyParts 22 NeckRoll, ArmsSwing1,
Balance 14 LegRound, OffBalance1
Jump 5 Jeté, SideDive
Pivot 4 ContractionStenu
Floor 8 BackRolling
Total 53
Table 2: Analysis of basic movements.
Family Start Repeat Once End
BodyParts O O X O
Balance:On O X X O/X
Balance:Off O X O X
Jump X X O O
Pivot O X O O
Floor O X O O
Then we classified these movements into five
categories: BodyParts, Jump, Balance, Pivot, and
Floor. BodyParts is a movement that can use one or
more body parts such as neck, arms, shoulders and
hip. Balance is the movement that is related to body
balance such as standing in one leg. Jump and Pivot
are almost same to ballet but it is used in the
contemporary dance choreographies. Floor is in the
case they do not stand on their legs such as lying
down or rolling. This is one of the typical
movements of contemporary dance. Table 1 shows
the number of basic movements and examples of
each category.
2.2 Analysis of Basic Movements
For creating choreographies automatically, we
analyzed four features of each category. They are
“Start,” “Repeat,” “Once,” and “End.” Table 2 is the
analysis result of these features. For analyzing these
movements, we divided Balance into two families;
Balance:On and Balance:Off according to the
existence of balance.
“Start” is the movement that can start a
sequence. We defined that all category movement
except Jump can be started because a jump needs a
preparation such as a hop.
“Repeat” and “Once” are related but not
exclusive. “Repeat” is the one that can be
continually repeatable, while “Once” is that can
appear only once during a sequence. In the case of
short sequences, most of dynamic movement is
enough to appear only once. Therefore, we define
that each movement of Balance:Off, Jump, Pivot and
Floor can be used only once. We also define that
BodyParts movements are repeatable. Balance:On
movements are not “Repeat” and not “Once”. These
are not continually repeatable but they can
intermittently appear some times.
All category movements except Balance can end
because off balance movement is difficult to finish
the sequence. In addition, some of Balance: On
movements such as a hop are not allowed to end
because a hop is the preparation of a jump and
expected to continue other movement.
AUTOMATIC COMPOSITION OF DRAMATIC MOVEMENT - Analysis and Algorithm for Creating Contemporary
Dance Sequences
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