- called practices in XP methodology - are accompa-
nied by concrete phases of constituent activities of an
agile software development process, which is possi-
ble to correspond with the creative process, which is
fundamental to the creative performance.
In spite of the previous comments, we think that
XP methodology should have a more explicit refer-
ence to:
• The provoker role that is thoroughly described in
creativity as a fundamental factor to generate in-
novation. This can be explained because, in gen-
eral, agile methodologies do not aim, as a central
element, to generate an original software, but an
effective one.
• The distinction and formalization of the creative
phases to generate options incubation and option
choices (that are fundamental in creativity). It is
assumed that they take place in the iterative and
production process. Again, XP is not focused in
”originality”, resulting that the divergence is not
so fundamental in XP.
• A more direct mention to the physical atmosphere
of work, that in creativity are considered as highly
relevant to enhance the performance. These as-
pects should have a greater consideration since
software development is a special case of pro-duct
development.
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