emotional state representation model. This issue
constituted a serious hurdle for research
comparison and conclusion validation. The
extreme need of such metrics led several attempts
to systematize this knowledge domain.
Considering first the definition problem,
Damásio states that an emotional state can be
defined as a collection of responses triggered by
different parts of the body or the brain through
both neural and hormonal networks (Damásio,
1998). Experiments conducted with patients with
brain lesions in specific areas led to the
conclusion that their social behaviour was highly
affective, together with the emotional responses.
It is unequivocal to state that emotions are
essential for humans, as they play a vital role in
their everyday life: in perception, judgment and
action processes (Damásio, 1994).
One of the major models of emotion
representation is the Circumplex Model of Affect
proposed by Russell. This is a spatial model
based on dimensions of affect that are interrelated
in a very methodical fashion (Russel, 1980).
Affective concepts fall in a circle in the following
order: pleasure, excitement, arousal, distress,
displeasure, depression, sleepiness, and
relaxation - see Figure 4B. According to this
model, there are two components of affect that
exist: the first is pleasure-displeasure, the
horizontal dimension of the model, and the
second is arousal-sleep, the vertical dimension of
the model. Therefore, it seems that any affect
stimuli can be defined in terms of its valence and
arousal components. The remaining variables
mentioned above do not act as dimensions, but
rather help to define the quadrants of the
affective space. Although the existence of
criticism concerning the impact of different
cultures in emotion expression and induction, as
discussed by Altarriba (Altarriba, 2003),
Russell’s model is relative immune to this issue if
the stimuli are correctly defined in a rather
universal form. Having this in mind, the
circumplex model of affect was the emotion
representation abstraction used in the proposed
project.
Regarding induction methods, in order to
analyse biometric data that contains a discrete set
of emotional states, it is essential to create and
define an experimental environment that is able
to induce a subject in a specific and controlled
emotional state. It is a common practice to use an
actor as one possible approach to human beings
emotions’ simulation (Chanel, 2005). As the actor
predicts specific emotions, outside aspects as
facial expression or voice change accordingly.
However, the physiological responses will not
suffer any variations, which lead to one of the
biggest disadvantages of this approach, as the
gathered biometric information does not represent
the real emotional state of the actor. An
alternative method, adopted in this study, is the
use of multimedia stimuli (Chanel, 2005). These
stimuli contain a variety of contents such as
music, videos, text and images. The main
advantage of this method resides in the strong
correlation between the induced emotional states
and the physiological responses, as the emotions
are no longer simulated.
To assess the three dimensions of pleasure,
arousal, and dominance, the Self-Assessment
Manikin (SAM), an affective rating system
devised by Lang (Lang, 1980) was used. In this
system, a graphic figure depicting values along
each of the three dimensions on a continuously
varying scale is used to indicate emotional
reactions as depicted in
Figure 1. Each picture in
the IAPS is rated by a large group of people, both
men and women, for the feelings of pleasure and
arousal that the picture evokes during viewing.
In order to use the most suitable method for
this study, it was used the IAPS library. It was
developed to provide ratings of affect for a large
set of emotionally-evocative, internationally-
accessible, color photographs that include
contents across a wide range of semantic
categories (Bradley, Lang) so that cultural and
intrinsic variables could be, as much as possible,
discarded from the evaluation. The results of the
experimental sessions, alongside with the
identified used pictures are made available
through this library. Further details about the
project are not in the scope of this document and
are redirected to the IAPS instruction manual
(Lang, 2005).
Emotions assessment needs reliable and accurate
communications with the subject so that the
results are conclusive and the emotions correctly
classified. This communication can occur through
several channels and is supported by specific
equipment. The invasive methods are clearly
more precise, however more dangerous and will
not be considered for this study. On the other
hand, non invasive methods such as EEG, fMRI,
GSR, oximeter and others have pointed the way
towards gathering together the advantages of
inexpensive equipment and non-medical
environments with interesting accuracy levels.
Electrocorticography, have enabled complex
BCI like playing a videogame or operating a
robot (Leuthardt, 2004). Some more recent
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