be only achieved when somebody feels good with
himself/herself.
3.1 Motivation in the Organization
With the globalization and technological progress,
competitiveness among the organizations has
increased, the need for continuous training has been
necessary and the processes of industrial automation
have been activated. Besides that, the demand for
better acting as collaborators' competence becomes
vital. So, organizations are always looking for
alternatives to motivate their collaborators, intending
to provide a better organizational environment and a
positive performance of their participant.
It is fundamental for the success of any
organization to have collaborators stimulated to
reach goals so that the expected and planned results
are reached and even overcome with good will and
satisfaction, because only after knowing the sources
of motivation of those involved is that one can
achieve additional, because the success of any
organization involves, undoubtedly, the level of their
collaborators' motivation (Novaes, 2007).
Bueno (2007) says that human motivation has
been one of the biggest challenges in organizational
administration for many psychologists, teachers and
executives. Some researches and theories have been
elaborated and have been trying to explain the
operation of this force apparently mysterious, or
even unknown that leads people to act in order to
reach their objectives. When a person follows a goal,
he is not necessarily motivated to reach this goal.
The factors that make him to follow that direction
can be intrinsic (internal) or extrinsic (external).
When they are intrinsic, there is motivation; when
they are extrinsic, there is either movement or
satisfaction (Bueno, 2007).
It is important to remind that the differences
among people make difficult the definition of
universal parameters that organizations can use to
motivate people in the same conditions. There is
always a subjective component in motivation that is
complex, related to culture and individual values.
For that reason this study will be taken into
consideration the common sense knowledge base of
OMCS-Br Project to try to soften that inequality of
conditions, as well as to provide solutions to assist
each individual's cultural values involved in the
collaborative task, considering his/her community.
4 COMMON SENSE TO
REPRESENT CULTURE
OMCS-Br Project (Anacleto et al., 2006) explores
the Web as a way for collaboratively constructing a
common sense knowledge base, counting on
contributions of Brazilian volunteers' statements.
Common Sense is defined here as a group of facts
known by most people, “including a wide part of
human experiences, knowledge on special, physical,
social, temporary and psychological aspects
involving daily experiences of humans” (Liu et al.,
2004) and that express of a certain group’s culture.
OMCS-Br Project can contribute to overcome
difficulties that many developers have to obtain
support from researches regarding the target user’s
culture designed for collaborative environment. This
project, to support this research, has been collected
information about what people think of certain
colors, what they remember when they see a certain
color, or which color people associate with certain
concepts presented. Currently, there are seven
templates used on OMCS-Br Project to collect
common sense knowledge on colors, objects and
emotions (Dias et al., 2009): Five templates (1-5) for
colors and objects, and three templates (6, 7, 8) for
colors and emotions according to table 1.
Table 1: Templates of common sense knowledge
collecting related the colors, objects and emotions.
Templates
1 (object) | makes me remind of color | (COLOR NAME)
2(color image) | makes me feel like | (OBJECT)
3(image color) | reminds me of a | (OBJECT)
4(color name) | makes me remind of a | (OBJECT)
5(color name) | makes me feel like | (OBJECT)
6 Color (image color) | makes me feel | (EMOTION)
7 When I am (emotion) | it reminds me of color | (COLOR NAME)
8 Color (image color)|makes me remind of color |(COLOR NAME)
According to templates in Table 1, it is observed
that there are three tables in the database, a table to
stores complete sentences entered by the site (Table
entries), a table for emotions (Table emotion),
another for names of the colors (Table colors) being
the images of colors generated randomly. The
outstanding words with capital letters are typed by
the users and feedback in other templates, the
underlined words are the words originated from of
other templates and the words in italic are generated
randomly. An example is presented in Figure 2.
Figure 2: Example of feedback in Templates.
No
APLYING COLORS BASED ON CULTURE KNOWLEDGE TO MOTIVATE COLLABORATION ON THE WEB
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