manipulation of an interface control. The actions
which users prefer to accomplish with a mouse
include all actions of the multimedia player and the
window manipulation scenarios and the action find
in the Google Earth scenario. The common factor of
these actions is that they are triggered by a simple
mouse click over a button or an icon. Finally,
gestures were preferred when users needed to
interact directly with an object. This was best saw in
the image manipulation and the Google Earth
scenarios. When users needed to manipulate the
images or the 3D globe, through rotation, zooming
or tilting, they felt gestures were the more adequate
interaction mean. This is also the case for object
moving in the object manipulation scenario.
7 CONCLUSIONS
In this paper we presented a study conducted in
order to understand what actions could benefit from
the addition of gesture based interaction on large
displays. Additionally, the study aimed at defining a
set of gestures for certain actions that can be used in
non multi-touch large surface interaction scenarios,
by allowing the users creative freedom to design
such gestures.
The results of this study show that gestural
interaction can solve some of standard WIMP
paradigm problems on large screens, especially for
some actions within scenarios where large screens
are typically used. The study’s results also show that
it is a mistake to assume that gestural interaction is a
good solution to trigger all actions. This is
corroborated by the low gestural agreement results
found for several actions, which leads us to believe
that these actions are less intuitive and inadequate to
accomplish by gestures.
The classic WIMP paradigm was not originally
designed for large screens or for systems without
common interfaces such as mouse and keyboard.
The use of gestural interaction does not replace these
interfaces but could, if well implemented, minimize
the problems and limitations introduced by their
absence and improve the user interaction.
This is the first step towards a better use of
gestural interaction on large screens. We plan to
hold further studies with support for multiple
surfaces and multi-touch technology, creating an
additional set of gestures that allows the cooperation
between multiple users on different surfaces. In the
future we will develop a prototype, based on the
results of this and further studies, to explore the
possibilities of open cooperation between multiple
surfaces through gestural interaction.
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