
•  Calculate the WD of all objects O
j
 for an 
arbitrary starting point and store them in a 
data base. 
•  Calculate the WD sets for all possible 
starting points of the unknown object O. This 
can be done easily if we use the polygon 
description of the object contour and change 
the starting point from one polygon corner to 
the next. 
•  Compare the WD sets of the unknown object 
separately with the stored WD of the object 
samples using the minimum distance 
method. We receive a number of Euclidean 
distances  
,
;1,2,…;1,2,… 
according to the number of different starting 
points 
 used in step 2 and the number of 
object samples 
 given in step 1. 
•  Find the minimum value of 
. The stored 
object sample related to this minimum value 
 represents the recognized object. 
7 CONCLUSIONS 
The representation of object contours using wavelet 
descriptors is useful in object recognition tasks. In 
particular, the Mexican Hat as well as Haar function 
are qualified to be used as a mother wavelet to 
obtain a sufficient number of WD which can be used 
in recognition tasks. The WD can be calculated very 
easily using (6) for the H-WD and (7) for MH-WD. 
The number of WD needed to recognize a given 
object increases according to the complexity of the 
object shapes and must be set according to the given 
application. It is possible in some cases to use only 
the components of the approximation signal in order 
to recognize an unknown object using the minimum 
distance method, but generally the use of the detail 
signal will include detail information about small 
differences between the compared object shapes. 
The starting point on the contour has a big influence 
on the recognition process, since the values of the 
WD depend strongly on it. The paper describes one 
possible solution where not only one set of WD is 
computed and compared with the stored WD of the 
object samples, but several sets of WD according to 
the different starting points. 
 
 
 
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COMPARISON BETWEEN MEXICAN HAT AND HAAR WAVELET DESCRIPTORS FOR SHAPE
REPRESENTATION
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