in HRI applications, (Fong et al., 2003; Goodrich and
Schultz, 2007), where typical interfaces make use of
voice, touch and human facial expressions. Neverthe-
less, the information conveyed through the body pose
and velocity was considered in (Breazeal, 2003) and
applied in practice in (Finke et al., 2005).
An early study on the expression of emotions in
both humans and animals was conducted by Darwin
in (Darwin, 1872). It is reported that the human body
motion and stances, when expressing an emotion, are
similar to when acting in accordance. For example,
the body stances when expressing anger are almost
identical to those when preparing for an actual attack.
Also, it is well known that the state of mind has a
strong influence on the motion of a person, (Naka-
mura et al., 2007). This is often exploited in computer
animation to increase the realism of human charac-
ters, (Becheiraz and Thalmann, 1996; Neff and Fi-
ume, 2006).
In neuro-psychologicalstudies of human emotion,
facial expressions typically receive much more atten-
tion than other forms of expression, (de Gelder et al.,
2004). But in (Atkinson et al., 2004), it was found
that emotions could be recognized from static and dy-
namic body stances. This was case also when hu-
man motion was represented using only a cloud of
points. Finally, in (den Stock et al., 2008) the body
motion was also found to bias the recognition of bi-
modal emotions from sound and vision cues.
3 EXPRESSION OF EMOTIONS
The nature of emotions is, to the best of the au-
thors knowledge, an unsolved problem. Therefore,
in this section an attempt is made to understand the
nature emotions and how they can be perceived and
expressed.
In the pioneer work by Darwin, (Darwin, 1872),
and William James, (James, 1884), is argued that at
least some emotions are a form of instinctive reac-
tion to stimuli received from the environment. The
reason is the similarity in some expressions among
humans from very different cultures. Also, it is not
plausible that a conscientious process it at the origin
of emotions in animals. Nevertheless, since these ini-
tial contributions many other definitions of emotion
have been unsuccessfully proposed, (Scherer, 2005).
Although the question of what is an emotion is yet
unanswered, it is more relevant for the HRI problem
to answer questions related to the causes of emotions.
The answer to these questions is stated in terms of
the causation categories by Aristotle, (Russell, 2004).
If these are known, then suitable models can be build
and used for perceiving and expressing emotions. The
first question to be posed is: "why do humans express
emotions ?". A possible answer is given in terms of
the final causation category:
Assumption 1 (Manifestation of Emotions). The fi-
nal cause of an emotion is the change in the agent
state, perceptible to external observers.
The final causation category is identified with the
concepts of purpose and ultimate goals. Thus, in this
paper it is assumed that the purpose of an emotion is
to be announced to others, through a change in the
agent state. It is clear that other answers are possi-
ble if other causes are identified. The answer could
be given in terms of specific hormones or physiolog-
ical mechanisms, such as in (Scherer, 2005). These
answers belong, respectively, to the material and effi-
cient causation categories.
The final causation category is used because an
important design guideline is obtained. That the emo-
tions an agent can express do not form part of the
state. In order to understand this argument, consider
the case where emotions form part of the agent state.
Then the sequence of emotions being expressed is
uniquely determined by the state past history and dy-
namics. As a result, the agent state changes could be
known in advance and there would be no need to ex-
press them. Therefore, in this paper emotions are con-
sidered not part of the agent state, but instead part of
the agent actions. The difference between emotions
and other actions is that the former cannot be applied
to the environment. As the result of this discussion, a
definition for emotions is obtained.
Definition 1 (Agent Emotion). An emotion is an ac-
tion executed by the agent on his state, producing an
externally perceptible state change.
This definition is useful for the design of HRI in-
terfaces. For an application example, consider the
case where facial expressions are used to express
emotions. Let the state of the agent, human or robot,
be the configuration of the mouth and the eyebrows.
An emotion is then the act of displaying a particular
configuration of the mouth and eyebrows. Similarly,
emotions can be perceived by identifying the respec-
tive state configurations.
The previous definition does not provide clues on
how the state is altered through an emotion. Thus,
the next question is: "why is an emotion expressed
through some state changes and not others ?". The
answer is given using the efficient causation category,
which is related to the concepts of method or func-
tion. A possible answer is then that the forms of emo-
tion expression in humans are function of evolution-
ary pressures. An immediate consequence is that un-
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