However, to be authentic, a certain number of con-
ditions must be fulfilled to gain from the wisdom of
crowd. Following (Surowiecki, 2005), the diversity
of the existing points of view, a decentralisation and
the independence of the participants, and a form of
aggregation must exist. The main idea behind the
diversity of points of view is that knowledge – being
unavailable for experts (the so called private or lo-
cal knowledge) – must be collected when it is used
for the final solution. To ensure that such knowledge
is not influenced by other group members, there ex-
ist certain requirements such as decentralisation and
independence. At the end, an independent instance
aggregates the different knowledge to the wisdom of
crowd. This can be obtained in different ways, which
means that there is no well-defined way of coming up
with the perfect solution.
We believe that e-conviviality is a concept of
greater depth that plays an important role not only in
social interactions but also in the internal regulation of
social systems. Convivial relations between individu-
als are the ones that allow individuals to behave and
interact with each other following a set of conventions
either shared, commonly agreed upon or at least un-
derstood. This presupposes implicit or explicit mech-
anisms, which are based on consensus or social con-
tracts, and applies to the behaviour and interactions
of participating individuals. We think that individuals
inside the community may benefit from the wisdom of
crowd, which means that a dynamic understanding of
the users’ behaviour may heavily influence the well
being of individuals.
3 A CONVIVIALITY ENGINE
With CUBA (Conviviality and User Behavior Analy-
sis), we follow the given concepts and focus on as-
pects that are concerned with usability and content
awareness. We foster presentation of the right infor-
mation at the right time in a direct way through the
principle of personalization. We believe that this will
influence the level of conviviality during the stay on
the web page. The aim is to allow the visitor to use
the environment in a free way and to recommend him
content, which he might be interested in. This is ac-
complished by an analysis of: a) how does user orga-
nize his content, b) how does he act during his stay at
the web system and c), to what extent can the crowd
reasonably contribute. Our understanding is that the
combination of these factors helps the user to experi-
ence conviviality.
3.1 A Set of Topics
We primarily take advantage of the Non-Obvious Pro-
file (NOP) approach, which was introduced by (Mush-
taq et al., 2004) and extended in (Hoebel et al., 2006).
The main idea is to define a set of topics Tp
i
that de-
scribes the content of a web site in a proper way
Topics = {Tp
i
} (1)
with i = 1, . . . , n. With respect to this, a topic Tp
i
also corresponds to a certain area of interest. A weight
indicates the relative importance of a topic to the con-
tent, having a value between
0 ≤ Tp
i
(content
h
) ≤ 1 (2)
and reflects the level of interest ranging from
not relevant to very relevant (i = 1, . . . , n and h =
1, . . . , m).
3.2 Zone Weighting
In its first version, CUBA implements a newsreader,
where users can selec feeds they are interested in.
Each feed f
i
is displayed in its own zone Zone
f
i
with
associated topic weights Tp
i
( f
i
), reflecting the con-
tent of the feed.
CUBA allows web pages with an individual layout
of sets of zones. Note that in our case it is therefore
not possible to assign static topics and values to such
web pages. To calculate Page
j
(Tp
i
) we come up with
the following model: in general, a page reflects the
interests of an user. CUBA supports the (re-) arrange-
ment of feeds that will usually lead to a placement
of interesting feeds at the top of the page. We then
calculate Page
j
(Tp
i
) by targeting all zones Zone
k
(Tp
i
)
of Page
j
weighting each zone with respect of the im-
portance for the user. For this, a diverse number of
strategies has been considered, where some of them
are presented in Figure 1:
• the dovetailing strategy follows the assumption
that the more a user is interested in a content the
higher the assigned value will be.
• the coating strategy says that the left-most/top-
most content receives the highest weight again but
that in contrast to the dovetailing strategy each fol-
lowing inverse coat – identified by the diagonal –
is assigned the same weight.
• the waving strategy, where we perform a weight-
ing following the radius around the top content.
TOWARDS E-CONVIVIALITY IN WEB-BASED SYSTEMS
503