learning can be defined as the use of new
multimedia technologies and the Internet to improve
learning quality by easing access to resources and
services, as well as remote exchange and
collaboration (European Parliament, 2001) or the use
of network technologies to create, foster, deliver and
facilitate learning anytime and anywhere (Sampson
and Karagiannidis, 2002). However, all this
technology developed around distance learning is
useless without an instructional model to drive the
process of building and executing a distance course
as illustrated empirically in this paper, confirming
the results of earlier research (Tallent-Runnels,
2005; Alonso, López et al, 2005).
Our experience is based on teaching training
courses related to information and communications
technologies to information technology specialists
since the late 1990s. These courses were originally
designed to be taught as three- to five-hour
traditional face-to-face classroom sessions, each
course having a total workload of 20 to 50 hours.
The results were satisfactory not only in terms of
learning outcomes but also as regards learner
satisfaction (Alonso, López et al, 2008). The biggest
drawback for teaching these courses, though, was
the high travel and maintenance expenses they
generated, as the students came from all over Spain.
For this reason, it was decided, in view of the glut of
technological advances in the early 21
st
century, to
virtualize all the teaching material available for the
class attendance courses and give students Internet
access to these contents. This moved the courses into
the distance education domain. However, this option
failed to include an e-learning instructional model.
The learners attending the courses taught in this
mode were not happy with this move, and
satisfaction dropped sharply from 4.25 out of 5 on
average for the class attendance courses to 3.28 for
distance education with virtualized contents.
This drop in learner satisfaction was what was
behind the design of a web-based instructional
model for distance learning (Alonso, López et al,
2005; Alonso, Manrique et al, 2009). The
instructional model was to provide guidance not
only on how to prepare the educational contents to
be rendered for learners but also how to teach the
courses, where a blended learning solution (El-
Deghaidy and Nouby, 2008) was adopted. This
solution combined three ingredients: self-paced
learning (Ellis, 2007), live e-learning in a virtual
classroom (Stahl, 2005) and traditional classroom
learning (Michell, 2001). The aim behind this
teaching style, adopted in 2004 to 2005, was to bring
learner satisfaction back up to the level it reached
with the traditional classroom courses and keep the
costs as low as they were for distance learning
without the instructional model.
This paper presents the experience gained since
the late 1990s in teaching courses related to
information and communications technologies
across three different teaching modes: traditional
face-to-face classroom learning, distance learning of
virtualized educational contents without an
instructional model and distance learning using the
outlined instructional model. The results presented
here refer to learner satisfaction with each of the
three teaching modes for the particular case of a Java
programming course taught by the same teachers to
a set of learners chosen at random and divided into
three groups to receive instruction in one of the three
teaching modes.
2 THE INSTRUCTIONAL MODEL
The instructional model deployed in the third
teaching mode used for information and
communications technology courses is based on the
fact that teaching should enable learners to apply the
concepts that they learn to perform their jobs and
evaluate the outcomes. Learners must be motivated
to learn the educational contents covered in the e-
learning course with which they were previously
unfamiliar and be able to apply them to carry out
new tasks. Results will not always be as expected. In
this case, learners will have to review the decisions
taken and take corrective actions. This way, learners
will be able to internalize the knowledge that they
have learned.
The instructional model used is based on the
systematic development of instruction and learning.
It is composed of the following phases: analysis,
design, development and deployment, and execution
and evaluation.
2.1 Analysis
This phase defines what the course should teach.
The purpose of this phase is to find out what needs
future learners have in order to define appropriate
resources and analyse the best suited educational
contents. The results of this phase are the learning
objectives and the teaching contents making up the
course. The educational contents define what the
student should learn by performing a specified set of
tasks.
The educational contents are represented by a
knowledge graph. The knowledge graph nodes
CSEDU 2010 - 2nd International Conference on Computer Supported Education
142