calculation.
Comparison with other existing methods, quad-
rangulation and decomposition ones, should be made.
The proposed method can be improved in each
of its three steps. First, defining other quality coef-
ficients could improve the extraction of quadrangu-
lated areas. According to computed parameters on the
complete mesh, averages of angles computed for all
the vertices seems to be a good way. The constraints
can also be adjusted according to its local “shape”, by
relaxing for example the constraints of the dihedral
angle in the most curved part of the object.
Other propagation algorithm for the creation of
quadrangulated areas, can be proposed or the research
of rectilinear polygons can be optimized. The objec-
tive of these two modifications would be to decrease
the number of isolated triangles.
Another possible improvement would be to avoid
the step of extracting rectilinear polygons, and to de-
compose directly quadrangulated areas into patches.
This would enable to optimize globally the process
and to decrease the number of patches constituted by
a single quad which do not belong to the final decom-
position.
A last step of patch merging could be added and
it would enable to group two patches in only one, in-
tegrating if it is necessary adjacent isolated quads. If
it does not improve the percentage of covering, it will
decrease the number of patches of the decomposition.
Finally, some feature lines could be used, as
the “ridge lines” to define potential boundaries for
patches. The decomposition would be then optimized
using this knowledge as it is done in several remesh-
ing algorithms.
ACKNOWLEDGEMENTS
The authors want to thank the C4W company and the
Association Nationale de la Recherche et de la Tech-
nologie (ANRT) for their financial support.
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