better documented. The entire application has added
the major requirements in order to meet the users’
demands.
Finally, more than 50% of users asked if services
of automatic content enrichment could be possible
from non-experts. Even after the revised version
presented in here, this demand is estimated difficult
to be addressed because design process of new
content demands specialized knowledge on 3D
modelling, VR and Computer Graphics.
According to the overall evaluation, in Archaeo
Viz the user understands immediately and without
paying much effort the kind of activities that will
follow. The Move and Feel of the application is
considered as the most interesting part of the
visualization and navigation subsystems. All users
appreciated the detailed content and the game-like
alternative way of exploring reconstructed
archaeological past sites.
7 CONCLUSIONS AND FURTHER
WORK
Archaeo Viz, a system to support reconstructed
archaeological landscapes in immersive environment
in order to offer multisensory first-person
experiences and to maximize the interest of visitors
was presented. Using common Internet protocols for
information distribution, it can be easily adjusted to
the typical school environment and to common e-
learning platforms. Archaeo Viz provides a stimulus
environment that can lengthen the time students-
visitors normally spend on learning activities related
to archaeology. It does so by integrating
archaeological data and artefacts into a simulated
physical environment of archaeological sites to
allow users to explore meaningful places and
become active learners.
Improvements to the way of use will be based on
stereoscopic imaging using low-cost stereoscopic
glasses (e.g. NVIDIA 3D Vision Stereoscopic
Glasses). As for the content, the design team is
currently working on more case studies. Through the
3D reconstructions of Prehistoric and Historic sites
we approach a suggestive interpretation that
involves the public and transmits the importance of
cultural heritage and thus its preservation.
ACKNOWLEDGEMENTS
The authors would like to express their true gratitude
to Prof. Marius Ciută (professor of prehistoric
archaeology, Department of History and
Archaeology, "1 Decembrie 1918" University of
Alba Iulia, Romania) for supporting Archaeo Viz.
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