2 ELECTRONIC
COLLABORATION
Electronic Collaboration - short: E-Collaboration or
eCollaboration – is operationally defined by Kock
(2005) in a general way as "collaboration using
electronic technologies among different individuals
to accomplish a common task". According to Kock
(2005) research on Electronic Collaboration should
include research on Computer-mediated
Communication as well as research on Computer
Supported Cooperative Work (CSCW) (Wilson,
1991). However, we will focus on computer-
supported Electronic Collaboration with the help of
E-Collaboration systems.
2.1 e-Collaboration Systems
Riemer (2007) describes E-Collaboration systems as
"software for supporting communication,
coordination and cooperation between people
processes in groups". Several synonyms are often
used interchangeably for this category of
information systems: groupware, CSCW systems,
collaborative software, cooperation systems.
Riemer’s definition is based on the basic types of
social interaction that can be found in CSCW
systems and groupware: communication –
coordination – cooperation (Teufel et al., 1995). In a
similar way Cook (2008) uses four primary
functions to classify social software: communication
– cooperation – collaboration – connection.
Communication allows people to converse with
others and exchange information with the help of
synchronous (e.g., chat, conferencing tools) and
asynchronous (e.g., email, weblog, microblogging)
communication tools (Riemer, 2009; Cook, 2008).
Communication can be differentiated by medium –
chronology – group of people.
Coordination allows a temporal or issue-related
matching and agreement on tasks and resources.
Typical operations of coordination support team
members in coordinating appointments, processes
and tasks in projects, plus surveys and ad-hoc
workflow management.
Collaboration is a working practice whereby
individuals work together on a non-routine cognitive
task to achieve a common purpose (Austin and
Burton, 2004; AIIM, n.d.). Collaboration encourages
people to work with each other on particular
problems, with shared commitment and goals (Cook,
2008). Collaboration tools encompass for example
wikis and whiteboards, application sharing and
desktop sharing. Collaboration takes advantage of
the services of communication and coordination.
Cook (2008) adds another primary function to
social software and Enterprise 2.0 tools: connection.
Networking technologies enable people to make
connections with and between both content and
other people. Social networking is the most
prevailing technology for connection, but there are
also a number of enabling technologies like people
profiling and people search.
In terms of this market analysis E-Collaboration
systems are defined as software for supporting and
enabling communication, coordination and
collaboration between people in shared projects,
processes and teams within organisations and for
cross-organisational use (following Riemer, 2009).
Tasks in Electronic Collaboration can be assigned to
one of the primary interaction processes (the 4Cs):
Communication
Coordination
Collaboration
Connection
Complete E-Collaboration systems have to support
all four types of social interaction.
2.2 Classification of e-Collaboration
Systems
There exist several scientific and commercial market
studies on E-Collaboration systems that structure
and organize available software packages into
system classes and categories and set up descriptive
criteria. Riemer (2007) provides an in-depth analysis
of E-Collaboration systems using cluster analysis.
Riemer’s catalogue of classification criteria is made
up of six categories: group processes
(communication, coordination, collaboration), usage
of system (continuous, situational), role for group
(primary, secondary), types of communication (e.g.,
text/voice/video messages, email, voice/video call,
text/voice/video conference), shared resources and
features (e.g., forum, surveys, application sharing,
group calendar, whiteboard), awareness (informal,
group structural, social, workspace). Using a cluster
analysis Riemer identifies five system classes:
everyday systems, integrated systems, coordination
systems, meeting systems and specialized tools.
Illik (2009) structures E-Collaboration systems
into five categories that are arranged in layers:
Live communication (top)
Extended team communication
Basic team communication
Team repository
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