Layar. Mixare, Wikitude and junaio are similar
alternatives to Layar for Android and/or iPhone.
Wikitude provides an API that allows integrating its
localization system in an external application. ARIS
(Augmented Reality and Interactive Storytelling) is
an open source tool to create outdoors AR
educational games. For Windows Phone 7, the
available SDK for Visual Studio and its
documentation makes possible to access embedded
sensors (accelerometers and GPS), although it is not
possible to access the camera. This restriction does
not exist in previous versions of Windows Mobile.
Mono allows using C# code in environments which
are not originally prepared for that, e.g. iPhone,
without losing control over the device’s APIs. It is
an alternative when using C# is an option either for
efficiency, knowledge or reusability.
Most of the available tools are designed for
iPhone or Android. For any of these operative
systems, the choice depends on the type of target
application. Our objective is to apply mobile AR
concepts to be used indoors, in a very defined
domain. Next Section details the type of applications
we are considering.
3 INDOOR MOBILE AR
APPLICATIONS
FOR HOSPITALITY SETTINGS
The THOFU project (Technologies for the HOtel of
the FUture) is a cooperative Spanish research
project; 35 entities research technologies that may
serve to configure a new offering of context-aware
user-centric services in advanced hospitality
infrastructures. Within this application framework,
AR is considered to be a relevant concept enabling
to build a new service offering.
To date, commercial mobile AR applications for
tourists are ready to be used outdoors. For example,
the Museum of London is providing StreetMuseum,
an iPhone application superimposing information
about old London all over the city. When facing
indoors, to the best of our knowledge experiences
are still prototypes (limited in time and space): for
example, the iTacitus project has delivered AR
applications for the Palace of Venaria in Turin
(Zoellner et al., 2009) – to see how frescos on the
walls once appeared – or to show how the court
inside the Winchester castle was. The Louvre-DNP
Museum Lab Project has resulted in an Ultra-
Mobile-PC AR museum guide using markerless
tracking (based on Ubisense ultrawideband) (Miya-
shita et al., 2008).
THOFU aims at exploring the possibilities of AR
in hotels to enhance the visitor’s experience, in order
to:
Become familiar with the room: mobile AR may
be used to provide additional information about
standard objects in hotel’s rooms. The guest may use
an AR application to discover resources in the room,
for example where the strongbox is located. The fix-
line phone may be augmented with its agenda and
additional information about pricing; the television
may be augmented with the programmes and the pay
TV offer. Pillows may show the pillow menu, soaps
and gels may show their composition and furniture
or decorations may offer information about their
design or even information about how to acquire
them. Additionally, AR may enhance the way we
interact with smart home controls, e.g. allowing to
visualize the room temperature in graphical mode
and modify it when pointing the mobile device to the
air conditioning.
Improve Access to Safety & Emergencies
Information: the traveller may receive information
about the electricity system when pointing at a plug
(voltage, connector type, where to acquire a current
adaptor, etc.). Information about emergency way-
outs and procedures may be easily consumed on an
AR application too.
Facilitate Navigation in Complex Environments:
Virtual sings may be superimposed to real views to
guide the user towards his destination. It is important
to note that the navigation system should perform
well both indoors and outdoors, and even in special
areas such as parkings. Combined with geotagging,
AR navigation may offer services such as car search.
The combination with a well-situated marker
catalogue – which may facilitate searching or typing
the destination - may enhance the application use.
Offer a Different Service Experience: mobile AR
makes possible to offer additional information about
the available dishes in a menu, their composition or
their nutritional features. For example, it is possible
to visualize the menu when pointing at the table or
the drink offer by pointing at the bar.
Provide Configurable Virtual Decoration. For
example, virtual exhibitions may be offered in some
spaces of the hotel. These exhibits will need to be
‘visited’ through the mobile device. Additionally,
the guest may have the option of virtually
refurbishing some customizable items in his room,
in order to attach virtual data to real objects (e.g. the
user may want to check the weather when pointing
some objects in the room).
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