2003), genre (Teague, 2002), personality (Gorla and
Lam, 2004) and roles (Dubinsky and Hazzan, 2006).
DeMarco and Lister (1999) make many
observations about managing software development
implying that the major problems in development
are not technical but social. Calitz et al. (1997)
outlines some of the increased demands on IT
personnel. He identifies a shift from a traditional IT
environment (programming from specifications,
little end user contact, specified delivery times) to an
environment of growing competition, fast-changing
technologies, and more sophisticated and demanding
end-users. This shift is reflected in the personality
traits of successful IT staff that are investigative,
realistic, enterprising and, more recently, social.
Some of these social skills have been identified by
Goldstein (1988), agreeing with supervisors and
employees in four factors: communication skill, job
attitude, business knowledge, and technical skill.
Five broad domains or dimensions of personality
have been scientifically discovered to define human
personality, in contemporary psychology they have
been called the "Big Five" factors of personality.
The initial model was reported by Tupes and Cristal
(1992), later Goldberg (1993) extended it to the
highest level of organization, and it is known as the
“Five Factor Model” or FFM (Costa and McRae,
1992), is a purely descriptive model of personality.
Traits Openness, Conscientiousness, Extraversion,
Agreeableness, and Neuroticism (OCEAN), are
positively related to teamwork and must be
considered to improve team’s performance.
Bernstein et al. (2008) used the Big Five personality
framework to predict the relationship between team
member personality and team effectiveness in
teamwork and decision making areas.
Neuroticism trait is sometimes referred as
Emotional Stability and Openness as Intellect.
Openness (O) is a disposition to be imaginative,
inventive, curious, unconventional and autonomous;
it has an appreciation for art, emotion, adventure and
a variety of experience. Conscientiousness (C)
comprises of two related facets achievement and
dependability, it has a tendency to show self-
discipline, to be efficient, organized and aim for
achievement, plans rather than behave
spontaneously. Extraversion (E) represents a
tendency to be sociable, outgoing and assertive, with
energy, passion and excitement. Agreeableness (A)
is a tendency to be trusting, friendly, compassionate,
cooperative, compliant, caring and gentle.
Neuroticism (N) represents a tendency to exhibit
poor emotional adjustment and experience negative
or unpleasant emotions easily, such as anxiety,
insecurity, depression and hostility.
Also Jung’s different personality dimensions are
associated to different career and jobs corresponding
to the individual personality type (United States
Department of the Interior). Jobs associated with
engineering and software are: ISTJ type is related
with engineer, programmer and chief information
officer; INTJ type includes programmer and
informational graphics; INTP type relates with
software designer, system analyst, computer
programmer, data base manager; ISTP type includes
computer repair person, programmer, software
developer; ESTP takes in entrepreneur, technical
trainer, analyst; ENTJ an administrator and program
designer.
Gorla and Lam (2004) made a personality type
analysis to describe the most effective personality
attributes for software development team roles; she
found that a team leader with (I) Intuitive
characteristics outperformed a (S) Sensing leader as
intuitive persons are picture oriented and have an
innovative ability to assess alternate solutions. Also
a (F) Feeling team leader outperformed a (T)
Thinking leader, because a feeling person is people
oriented and makes decisions based on how they
affect individuals, making him more effective.
Capretz (2003) implies that software engineers and
psychological types are clearly related, as suggested
by this study. More specifically their work suggests
that software engineers are most likely to be STs,
TJs or NTs.
Furthermore projective tests have also been used
in management (Soley and Smith, 2008) to assess
achievement motivation and other drives, in
sociology to assess the adoption of innovations, and
in anthropology to study cultural meaning. The
application of responses is different in these
disciplines than in psychology, because the
responses of multiple respondents are grouped
together for analysis by the organization’s research
commission, rather than interpreting response
meanings given by a single subject.
A projective test is a personality test designed to
let a person respond to ambiguous stimuli,
presumably revealing hidden emotions and internal
conflicts. Because the stimulus is ambiguous, the
patient must impose his or her own structure. In
doing so, thoughts, feelings, and themes, some of
which are unconscious, are projected into the
material. Projective tests can provide an interesting
source of information regarding the person’s unique
view of the world, and they can be a useful
supplement to information obtained with other
assessment tools.
The Tree Test is a projective test initiated by
Emil Jucker and Koch (1986) contributes with
formulations and interpretations related in
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