Web 2.0 is the upgrading of the Internet in its
development process, from time to time with some
new elements such as new programming language,
and then it may become known as Web x.0.
Secondly, the two definitions reflect that the Web
2.0 is social which we see from the former's "the
collective wisdom and strength of the majority of
netizen" (China Internet Association, 2005) and the
latter's "take social software applications as the core
application" (Blogger Don, 2005). But it can also be
found that in China scholars prefer the more
subjective definition of "person" who is the main
body of the Web 2.0, while other scholars outside
China pay more attention to the more objective
definition of "technical" basis for the
implementation of Web 2.0.
2.1.2 Web 2.0’s Features
Regarding Web 2.0’s features, scholars around the
world share one consensus: the majority of common
Web users who are the main body of Web 2.0,
taking full use of Blog, Tag, Podcast, API, RSS, and
other applications to create a large number of
micro-content with each other through the SNS to
link every netizen together and then the open social
networking system comes out. (China Internet
Association, 2006, Blogger Don, 2007).
2.1.3 Web 2.0’s Theoretical Basis
The Long Tail----Online products’ displaying space
is virtual causes almost no marginal cost if one more
item to be displayed there; more and more advanced
network causes that the coverage of consumers is
beyond the geographical limits. Hot and popular
commodities are head of the long tail curve, the
other commodities are long tail of the curve, but the
total profit of “long tail” products can be comparable
to the profits of hot and popular commodity in the
head. (Chris Anderson, 2004)
Similarly, in the Web 2.0 era, portals websites
and search engines are the head while more long
tails can not be ignored, which are Blog, BBS, video,
Electronic magazines, SNS and so on. In addition,
netizens in the long tail produce as many contents as
those who are in the head because they are good at
websites building or managing, even ordinary users
may have more influences on the Internet than those
professionals. "Under Web 2.0 environment, each
web user may produce and duplicate a large number
of micro-contents every day. As the Long Tail says,
these micro-contents are going to get together to be a
considerable wealth." (Wang Jinyun, 2010)
Six Degrees of Separation----There are some
"weak ties" in our society. (Stanley Milgram, 1967)
Explicitly speaking, it’s expressed more directly that
you can be connected with anyone through a
maximum of six people because in the Web 2.0 era
of the Internet, with a strong community of SNS
website, you can link all Internet users through this
"weak ties" together, leading to provide and share
resources with each other.
2.2 Fuzzy Business Model
The “dot com” bubble in the Web 1.0 era left a lot of
trauma to the world while the emergence of Web 2.0
could heal the wounds. Up to now, however, the
business model of Web 2.0 is still very vague to
those IT elites and IT businessmen. As we know,
Internet Company’s profit model can be roughly
divided into five types, which are wireless service
revenues, Internet advertising revenues, online game
revenues, e-commerce, and Internet value-added
services revenue (Yang Tao, Zhigang Xi, 2007).
Judging from the website operator’s side, many
companies “cleverly” think he is wise, “posing” to
use the package of Web 2.0 conception, then that is
the Web 2.0 business model (Qingdian Ding, 2006).
“A lot of Web 2.0 websites are increasingly put
on-line day by day, unfortunately, however, the big
problem is they didn’t find the real support key point
to survive, but just sell advertising space to attain
profit like the previous business model” (Decheng
Chen, 2007) “Although fully paid blog business in
the United States survived, this model is still
difficult to promote universally in the United States,
not to mention the possibility of it in China where
people are even less optimistic towards it" (Yang
Tao, 2007). If we see Web 2.0 from an economic
perspective, which means the profitability of
Web2.0, it’s a complete loser (Jessi Hempel, 2009).
From the website user’s perspective, netizens are
not so adaptable to use this new model of Web 2.0.
Therefore, it cannot be done easily to change
consumers’ habits in the short term. (Jinyun Wang,
2010) As to the web users, the needs and acceptance
of using elements of Web 2.0, such as Tag and
Comments, are in a high degree of correlation with
the shopping experience (Hui Chen, 2008).
PROFIT POINT OF WEB 2.0
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