short to get to the bottom of the issue at hand. How-
ever, it was difficult to lengthen the workshops as par-
ticipants often could not make themselves available
that long. In line with a suggestion of one of the par-
ticipants, a follow-up session was coupled with each
workshop. This allows presenting the output of the
workshop and the achieved results. This permits to
briefly discuss pressing issues not handled during the
workshop, to evaluate the output and to illustrate to
the stakeholders that their input was taken into ac-
count and that is was time well spent. It was also
concluded that while the described methodology lim-
its the time that has to be invested by the stakeholders,
it does require a large amount of time and effort from
the social scientists and ontology engineers.
Elicitate Out-of-the-Box Thinking. During the
workshops, it was noted that it was difficult for stake-
holders to look beyond their current situation and
work practices. This issue was resolved by explicitly
triggering participants to think out-of-the-box, e.g.,
by taking them out of their usual role and practices
with the persona and situation cards in the role-play
workshops.
Connecting Ontology Engineers and Stakeholders.
One of the challenges during the workshops was the
facilitation of the communication between the onto-
logy engineers and stakeholders. It became apparent
that bridges needed to be build between them. This
was done in various ways. First, the ontology engi-
neers took part in the observations to get an idea of the
current work practices of the stakeholders. Second,
bridges were also used during the workshops, e.g., the
storyboard in the role-play workshop or the decision-
tree. Finally, the resulting ontology and axioms were
communicated with the stakeholders in an easily un-
derstandable format, e.g., document workflows, mind
maps, graphs and decision-trees.
Learning by doing. A hands-on approach was used
during the workshops, e.g., exercises in the ontology
workshop, role-playing in the role-play workshop
and question-and-answer process in the decision-tree
workshop. Participants were also stimulated to reflect
on sometimes higly complex issues. It was found that
participants much appreciated this approach of action
and reflection. It allowed them to reflect on their cur-
rent practices, enhanced their understanding of the
topic and elicitated discussion.
5 CONCLUSIONS
In this paper a participatory ontology engineering
methodology is proposed which promotes user parti-
cipation while taking into account that time is a valu-
able resource. The methodology actively involves
ontology engineers, social scientists and stakeholders,
i.e., nurses, caregivers, patients, doctors and profes-
sionals working for the healthcare industry, in the
ontology engineering process. The user-driven me-
thodologies and techniques to achieve this partici-
patory ontology engineering methodology were pre-
sented in detail and validated by building a continuous
care ontology. Future work will focus on developing
and validating user-driven techniques to support the
maintenance stage of the ontology life-cycle.
ACKNOWLEDGEMENTS
Part of this research was supported by the IBBT
Project ACCIO. F. Ongenae would like to thank the
IWT for her Ph.D. grant. The role-play workshop was
organized in the PRoF1.0 demo room in Poperinge,
Belgium
4
. We thank all the participants in ACCIO
for their valuable contribution to the project.
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