share. As an example, users regarded the usage of the video-call feature on LHC as
much simpler than with common systems, and believed it would be one the most
useful services to enable communication with family and friends.
Bearing in mind that the control subject had much higher computer skills than all
the participants, the results obtained in the usability study can already be interpreted
as very good indicators for further research. The comparison between current UIs for
communication and SMSs and the LHC prototype also gave good pointers for the
evaluation of the overall LHC performance.
Future work should consider the improvement of speech recognition for the
elderly, focusing especially in the dictation mode, improving the desktop UI design
and the mobile version’s virtual keyboard. It’s also desirable to investigate if the
prototype would be welcomed and usable in a real live scenario and if these results
are repeatable with a larger group of users.
Acknowledgements
This project was co-funded by Microsoft, under QREN Living Usability lab (http://
www.livinglab.pt/), the national program of incentives for the Portuguese businesses
and industry, QREN (in the scope of its R&D incentive program), in the context of
the Operational Program for Competitiveness Factors. The authors would like to
thank the Lisbon University for Seniors (http://ul3i.com.sapo.pt/) and to the Social
Welfare Institute for the Armed Forces (http://www.iasfa.pt/), for providing the means
to recruit the users for the user requirements and usability evaluations studies.
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