OTEP presently contains about 100 video games for
testing purposes, it records players’ scores to continu-
ously assess and monitor their cognitive strengths and
weaknesses with regards to the main cognitive cate-
gories. The Web based tool for identifying cognitive
skill level is developed as an integration or data ware-
house of a number of relevant data sources such as the
cognitive skills categories data, games data, player in-
ventory data and so on. The integrated data are con-
tinuously mined, analyzed and queried for proper and
quick assessment or recommendations.
We are presently working on: (a) increasing num-
ber of games; (b) increasing a reliability of catego-
rization of the games by achieving an agreement be-
tween 2-3 scorers; (c) developing a formula that will
incorporate the features of the game (including dif-
ferentiating the impact of different cognitive sub cat-
egories), the number of trials, the scores achieved and
the time spent playing. Once we have established col-
laboration with some schools, the system will asso-
ciate with each child a unique identifier tracking the
children’s cognitive development, proposing remedi-
ation, increasing validity and reliability of our ap-
proach.
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