are dedicated to students and staff. The proposed
research will evaluate the cognitive principles of
multimedia, the means to deliver multimedia content
that respects those principles, hardware requirements
and identify technical and learning limitations.
The marketing team, after using this 3G business
marketing model as a mean to communicate with
students, will have a positive impact on building
brand awareness, changing brand image, enhancing
brand loyalty, providing personalised and immediate
services to students anytime anywhere. In addition
to promoting academic courses it will also enhance
the linkage between academia and the industry. This
communication between faculty and students can be
established by using a variety of technologies in any
mobile devices such as (IVR) Interactive Voice
Response, (MMS) Multimedia Messaging Service,
(SMS) Short Message Service, and (WAP) Wireless
Application Protocol or mobile applications.
Using mobile applications for marketing services
can take many forms depending on the objectives of
both developing and using these applications. For
instance, it can be used for information services such
as events listing, news, enquiries because these
services can make mobile users life more efficient
than the past as they can be accessed anytime and
anywhere. On the other hand, the success factor for
information services application is customer’s needs,
personalisation, and content relevance. Moreover,
information should be based on interests of customer
and mobile users’ profile. For open days in
universities, location based services application can
also be an effective method in using mobile
application for marketing, this method can be found
in many areas such as shopping, travel information,
entertainment and event information. Location can
be separated by the technology used such as GPS,
WLAN, Bluetooth and infrared, mobile users can
use mobile applications in this category in order to
find location and information about products and
services easily.
6 CONCLUSIONS
The above study reflects the growing recognition
that priority should be given to the use of innovative
technologies, for educational purposes, which will
stimulate and enhance the learning experience.
Mobile learning is unique in that it allows truly
anywhere, anytime, personalised learning. The
development of a mobile learning model for smart
phones requires in depth research not only for the
hardware part but also towards the development of a
learning model which will integrate a 3G
application. The current study identified the
stakeholders which are involved towards that
process, examined their involvement in the mobile
learning model and outlines their objectives. The
analysis also investigates the applicability of a 3G
mobile technology in the educational setting and the
way it should serve in reference to the future
application development.
The current research concluded that since
technology plays a central role in educational
institutions, in order to make them more
competitive, institutions should focus on developing
and improving their own resources. Institutes could
take advantage of the new mobile devices and their
ubiquitous characteristics in order to convert
teaching and learning into an up to date experience.
Moreover, all the involved stakeholders could take
advantage of a mobile learning system. Therefore,
institutions should focus on the benefits from this
learning strategy as several supports may arise. With
regards to the applicability of such a model, as it
focuses on the use of personal technology to have
access to institutional information, there will be
ubiquitous and more widespread access information.
This fact makes the development of mobile
applications a very thriving and exciting initiative.
The present study was developed based on the
analysis of different services offered by institutions.
However, each institution has its own idiosyncrasies
which may require model adaptations.
ACKNOWLEDGEMENTS
This research is supported by IPV, FROFAD grant.
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