texts based on CP-nets over a finite number of rounds
and the rest of the players are willing to adjust their
private interests at each round using UCP-nets. In this
interactive framework, the mediator and the players
can play on different machines by sending messages.
The framework can deal with negotiation for multi-
ple issues, and with multiple players who have dif-
ferent preferences even when their preference graphs
are cyclic. The proposed approach provides a satis-
factory agreement for all players with their optimal
outcomes, which are not less than average utility. As
a future direction, we plan to test the performance of
this approach and hope to construct a more efficient
search algorithm on preference graphs. For the result-
ing negotiation algorithms, we intend to prove formal
properties related to correctness and complexity.
ACKNOWLEDGEMENTS
We gratefully acknowledge NWO research grant
600.065.120.08N- 201, Vici grant NWO 227-80-001,
and a Lotus II grant from the EU.
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