Figure 16: Projecting the teams of players.
• Improve a homography estimation.
• Evaluate our proposed system online.
Our system can be expanded to the other situa-
tions such as a concert, a car race and a horse race.
To do that, the player recognition should be replaced
by recognition of actors, cars and horses. As a future
work, we plan to apply our system to the other situa-
tions.
ACKNOWLEDGEMENTS
This research is supported by National Institute of In-
formation and Communications Technology, Japan.
REFERENCES
Chen, C.-S., Hsieh, W.-T., and Chen, J.-H. (2004).
Panoramic appearance-based recognition of video
contents using matching graphs. IEEE Transactions
on Systems, Man, and Cybernetics, 34(1):179–199.
Delannay, D., Danhier, N., and Vleeschouwer, C. D. (2009).
Detection and recognition of sports(wo)men from
multiple views. In Third ACM/IEEE International
Conference on Distributed Smart Cameras (ICDSC).
Fleuret, F., Berclaz, J., Lengagne, R., and Fua, P. (2008).
Multicamera people tracking with a probabilistic oc-
cupancy map. IEEE Transactions on Pattern Analysis
and Machine Intelligence (PAMI), 30(2):267–282.
Kasturi, R., Goldgof, D., Soundararajan, P., Manohar, V.,
Garofolo, J., Bowers, R., Boonstra, M., Korzhova, V.,
and Zhang, J. (2009). Framework for performance
evaluation of face, text, and vehicle detection and
tracking in video: Data, metrics, and protocol. IEEE
Transaction on Pattern Analysis and Machine Intelli-
gence (PAMI), 31(2):319–336.
Kasuya, N., Kitahara, I., Kameda, Y., and Ohta, Y. (2010).
Real-time soccer player tracking method by utilizing
shadow regions. In 18th International Conference on
Multimedia.
Khan, S. M. and Shah, M. (2009). A multiview approach
to tracking people in crowded scenes using a pla-
nar homography constraint. IEEE Transaction on
Pattern Analysis and Machine Intelligence (PAMI),
31(3):505–519.
Klein, G. and Murray, D. (2009). Parallel tracking and map-
ping on a camera phone. In IEEE International Sym-
posium on Mixed and Augmented Reality (ISMAR).
Lee, S.-O., Ahn, S. C., Hwang, J.-I., and Kim, H.-G. (2011).
A vision-based mobile augmented reality system for
baseball games. In International Conference, Virtual
and Mixed Reality.
Liu, J., Tong, X., Li, W., Wang, T., Zhang, Y., Wang, H.,
Yang, B., Sun, L., and Yang, S. (2009). Automatic
player detection, labeling and tracking in broadcast
soccer video. Pattern Recognition Letters, 30(2):103–
113.
Microsoft-Research (2011). Image Composite Editor.
http://research.microsoft.com/en-us/um/redmond/
groups/ivm/ice/.
Miura, J. and Kubo, H. (2008). Tracking players in highly
complex scenes in broadcast soccer video using a con-
straint satisfaction approach. In International Con-
ference on Content-based Image and Video Retrieval
(CIVR).
Miyano, R., Inoue, T., Minagawa, T., Uematsu, Y., and
Saito, H. (2012). Camera pose estimation of a smart-
phone at a field without interest points. In ACCV
Workshop on Intelligent Mobile Vision (IMV).
Oe, M., Sato, T., and Yokoya, N. (2005). Estimating cam-
era position and posture by using feature landmark
database. In 14th Scandinavian Conference on Image
Analysis (SCIA2005), pages 171–181.
Shitrit, H. B., Berclaz, J., Fleuret, F., and Fua, P. (2011).
Tracking multiple people under global appearance
constraints. In International Conference on Computer
Vision (ICCV).
Swain, M. J. and Ballard, D. H. (1991). Color indexing. In-
ternational Journal of Computer Vision, 7(1):11–32.
Tokusho, Y. and Feiner, S. (2009). Prototyping an outdoor
mobile augmented reality street view application. In
IEEE International Symposium on Mixed and Aug-
mented Reality (ISMAR).
Tonchidot (2009). Sekai Camera. http://sekaicamera.com/.
VISAPP2013-InternationalConferenceonComputerVisionTheoryandApplications
32