
where  each agent is uniquely positioned, with 
autonomy to  contribute to a problem-solving 
network (Gill, 2012). 
Inside an e-learning scenario, the concept of 
digital library system naturally translates into a 
virtual environment, where interactions are 
welcomed and eased, and where every community 
service, like wikis and forums, contributes to the 
creation of a common knowledge as part of a 
structured learning process.  
Digital library is one of the service for virtual 
learning and an innovative system of collective 
intelligence to make it easier for user to learn and 
promote online learning environment. Di Cerbo, 
Dodero, and Succi (2008) encouraged a virtual 
environment to facilitates community service such 
as e-learning service. In this paper, we find out 
how social networking approach can expand user 
base and encourage collective intelligence, which 
if executed properly, it will result in a series of up-
to-date materials, new suggestions, amateur inputs 
in discussion related to subjects and cutting cost 
and effort to expand the collection while users 
offer  new contents.  
An interactive virtual medium will also connect 
different perspectives and resources in related 
fields and provide additional knowledge base 
necessary to expand research and discussion for 
the topic in question. Collaborative systems are 
tools used to facilitate the implementation of group 
work (Aparicio and Costa, 2012). 
In this paper, we investigate some case studies 
about how social networking system deployment is 
visible for various uses such as digital library 
expansion and integrated collective knowledge 
base. Regarding to certain weakness in the 
application method so far, we plan an improved 
system for future work and explain the detail in 
architecture design. Finally we recommend some 
necessary suggestions for future expansion. 
This paper consist of: Section 2 introduces 
collective intelligence use cases. Section 3 presents 
details of social networking system process and 
case studies of social networking involvement and 
recommender system. Section 4 explores how to 
combine social networking system with collective 
intelligence concept. Section 5 has an 
implementation plan, along with arcitecture design. 
Section 6 explains the recommendation for future 
work. 
 
 
 
2 COLLECTIVE 
INTELLIGENCE USE CASES 
In software development, collective intelligence 
offers a solution to complete a system or run 
analysis and maintenance in a cost-effective and 
time-effective way.  
Collective intelligence approach has been used 
in web-based application and software engineering, 
where participants are engaged virtually to a global 
project that combines each of their work result to 
complete a database, or to construct a new system 
or expand and improve an already established 
system. Such projects can benefits a massive 
choices of ideas, technical support and knowledge 
base for some various participants, from amateur to 
professionals. 
2.1  Knowledge Sharing in Informal 
Communication 
The Tree of Knowledge (Kwon et al., 2011) is an 
enabling technology that helps people share their 
knowledge through their ongoing informal 
interactions with their colleagues in a specific 
place. It simulates the information-sharing 
environment where the interaction is projected as 
the tree withers and the leaves fall. The states of 
the tree environment, such as sunshine, windy, 
snowstorm, and other weather conditions, also 
depends on the level of interaction. When people 
approaches the tree, the client system will load the 
welcome page. 
The current prototype of the Tree of 
Knowledge is a web-based distributed system 
consisting of multiple clients, a data server, and the 
tree system. The client side’s user interface 
displays the postings and a textbox to post a 
message. When the users post their knowledge 
including ideas, questions, comments, critiques, 
notes, and random thoughts, the location tag is 
automatically attached and the user-defined tags 
can be attached to the message. 
2.2  Personalized Ebooks Learning 
Application  
Social network growing features keep on providing 
users with new medias to interact and learn. 
Ribière, Picault, and Squedin (2010) developed an 
application to facilitate cross-media and cross-
community information discovery; facilitate 
information discovery with contents of all sorts 
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